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Unity

A tag for the Unity game engine

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Data transfer between script files

Data transfer between script files

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2 min read
Unity Time.deltaTime

Unity Time.deltaTime

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2 min read
What MasterMemory Solves—and What It Doesn't: A Practical Guide to Static Game Data in Unity

What MasterMemory Solves—and What It Doesn't: A Practical Guide to Static Game Data in Unity

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19 min read
When Rider Forgets How to Write Assembly Definitions: My Day-Long Fight With UnityAtoms

When Rider Forgets How to Write Assembly Definitions: My Day-Long Fight With UnityAtoms

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4 min read
SCORM vs Custom API: Integrating Games with Learning Management Systems

SCORM vs Custom API: Integrating Games with Learning Management Systems

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10 min read
GPU Instancing for Dense Game Worlds in Unity

GPU Instancing for Dense Game Worlds in Unity

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9 min read
How Long Does Game Development Take? A Realistic Timeline

How Long Does Game Development Take? A Realistic Timeline

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10 min read
Why I'm Pointing at Game Dev in 2027

Why I'm Pointing at Game Dev in 2027

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8 min read
Unity Sentry-Gemini Debugger - Smash Unity Crashes with One-Click AI Fixes 🛠️🤖

Summer Bug Smash: Smash Stories 🐛🛹

Unity Sentry-Gemini Debugger - Smash Unity Crashes with One-Click AI Fixes 🛠️🤖

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2 min read
Unity Object Pooling: The Single Optimization That Fixes Most Mobile Performance Issues

Unity Object Pooling: The Single Optimization That Fixes Most Mobile Performance Issues

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8 min read
Particle Trail Stuck at X=0: A Unity Update-Order Bug (and Six Wrong Fixes)

Particle Trail Stuck at X=0: A Unity Update-Order Bug (and Six Wrong Fixes)

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7 min read
Why Beginners Skip Version Control and Regret It Later

Why Beginners Skip Version Control and Regret It Later

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3 min read
How I implemented A* pathfinding in Unity C# (with DFS maze generation)

How I implemented A* pathfinding in Unity C# (with DFS maze generation)

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9 min read
Creating a Small Helper Class to Safely Handle CancellationTokenSource Cancel and Dispose

Creating a Small Helper Class to Safely Handle CancellationTokenSource Cancel and Dispose

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9 min read
Added a tagging system to my runtime debug panel — FludeX 1.2.0 (Unity UIToolkit)

Added a tagging system to my runtime debug panel — FludeX 1.2.0 (Unity UIToolkit)

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1 min read
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