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Unity

A tag for the Unity game engine

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Automating Unity Builds for Meta Quest

Automating Unity Builds for Meta Quest

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7 min read
Game Dev Digest — Issue #315 - Debugging Shaders, Physics, and more

Game Dev Digest — Issue #315 - Debugging Shaders, Physics, and more

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7 min read
Jeringa: Custom C# Attributes for Easy Dependency Injection

Jeringa: Custom C# Attributes for Easy Dependency Injection

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4 min read
Standing Up Collision Check (Crouch Stand)

Standing Up Collision Check (Crouch Stand)

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1 min read
Game Dev Digest — Issue #314 - Design, Marketing, Game play and more

Game Dev Digest — Issue #314 - Design, Marketing, Game play and more

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9 min read
Hello from a Storytelling Tech Enthusiast! đź’ˇ

Hello from a Storytelling Tech Enthusiast! đź’ˇ

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2 min read
Game Dev Digest — Issue #313 - Procedural Generation and more

Game Dev Digest — Issue #313 - Procedural Generation and more

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6 min read
A Procedural Terrain Adventure in Unity pt.1

A Procedural Terrain Adventure in Unity pt.1

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3 min read
Game Dev Digest — Issue #312 - New Year, New Ways, and more

Game Dev Digest — Issue #312 - New Year, New Ways, and more

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8 min read
Goofy Platformer 0.3: Available soon?

Goofy Platformer 0.3: Available soon?

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1 min read
Unity DOTS : Entity [Part-2]

Unity DOTS : Entity [Part-2]

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1 min read
Unity DOTS : Introduction [Part 1]

Unity DOTS : Introduction [Part 1]

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2 min read
From Animation to Game Feel: My RPG Battle System Development Log

From Animation to Game Feel: My RPG Battle System Development Log

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4 min read
REFramework: The Ultimate Power Tool for Capcom’s RE Engine

REFramework: The Ultimate Power Tool for Capcom’s RE Engine

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3 min read
Deep dive Tainted Grail [4] - MipMaps streaming

Deep dive Tainted Grail [4] - MipMaps streaming

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6 min read
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