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An agent becomes a character through what it does
Johannes Cortez
Johannes Cortez
Johannes Cortez
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Oct 6
An agent becomes a character through what it does
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ai
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gamedev
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gaming
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1 min read
Building Limn League 2027: A Complete Football Game in Pure JavaScript
Kehinde Owolabi
Kehinde Owolabi
Kehinde Owolabi
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Sep 26
Building Limn League 2027: A Complete Football Game in Pure JavaScript
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showdev
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opensource
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gamedev
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javascript
2
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3
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8 min read
Unity, Godot, or my own engine? Why my card games are plain TypeScript" published: false tags: gamedev, reactnative, typescript, showdev
glebr2d2
glebr2d2
glebr2d2
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Oct 5
Unity, Godot, or my own engine? Why my card games are plain TypeScript" published: false tags: gamedev, reactnative, typescript, showdev
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showdev
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gamedev
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reactnative
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typescript
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8 min read
How to Make a Gravity Flip and Jump Pads in Roblox Studio (With AI, No Scripting)
Ash | Roblox AI Dev
Ash | Roblox AI Dev
Ash | Roblox AI Dev
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Oct 6
How to Make a Gravity Flip and Jump Pads in Roblox Studio (With AI, No Scripting)
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roblox
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gamedev
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ai
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tutorial
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3 min read
Eye of the Beholder: How Westwood's 1991 Dungeon Crawler Turned AD&D into a Real-Time Nightmare
Retrorom
Retrorom
Retrorom
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Oct 5
Eye of the Beholder: How Westwood's 1991 Dungeon Crawler Turned AD&D into a Real-Time Nightmare
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retrogaming
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gamedev
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rpg
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fantasy
1
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6 min read
NixieFX vs three.quarks: the same 160-particle burst in one Three.js scene, measured
Sam Novak
Sam Novak
Sam Novak
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Oct 5
NixieFX vs three.quarks: the same 160-particle burst in one Three.js scene, measured
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javascript
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gamedev
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webdev
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threejs
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7 min read
Snapshot-testing a particle effect in PixiJS 8: what has to stay fixed for the same frame twice
Sam Novak
Sam Novak
Sam Novak
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Oct 5
Snapshot-testing a particle effect in PixiJS 8: what has to stay fixed for the same frame twice
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javascript
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gamedev
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testing
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webdev
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6 min read
Fixing 'previously freed instance' errors in Godot 4 combat code
saltmire
saltmire
saltmire
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Oct 5
Fixing 'previously freed instance' errors in Godot 4 combat code
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godot
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gamedev
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tutorial
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programming
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4 min read
How to Add Social Features to a Mobile Game (Right)
WizCodes
WizCodes
WizCodes
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Oct 5
How to Add Social Features to a Mobile Game (Right)
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mobilegames
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gamedev
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productdesign
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4 min read
Building OpenROM v3.8.0: Adding Opt-In Online Features to an Offline-First App
Claus Valca
Claus Valca
Claus Valca
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for
M5 Dev
Oct 5
Building OpenROM v3.8.0: Adding Opt-In Online Features to an Offline-First App
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ai
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gamedev
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flutter
1
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2 min read
Unity Character Controller Tutorial: Create Smooth Player Movement with C#
Alok Krishali
Alok Krishali
Alok Krishali
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Oct 5
Unity Character Controller Tutorial: Create Smooth Player Movement with C#
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unity3d
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gamedev
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programming
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csharp
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4 min read
Godot vs Unity in 2026: The Complete Architecture & Engine Guide
abdul rahman
abdul rahman
abdul rahman
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Oct 5
Godot vs Unity in 2026: The Complete Architecture & Engine Guide
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gamedev
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unity3d
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godot
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programming
2
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8 min read
How to build a tileable parallax pixel-art sky in Aseprite
MST-9 Tools (AI-assisted)
MST-9 Tools (AI-assisted)
MST-9 Tools (AI-assisted)
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Oct 5
How to build a tileable parallax pixel-art sky in Aseprite
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gamedev
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pixelart
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tutorial
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aseprite
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2 min read
Building SpriteGen: three details that make a sprite sheet useful
BitSun
BitSun
BitSun
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Oct 5
Building SpriteGen: three details that make a sprite sheet useful
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showdev
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gamedev
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javascript
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webdev
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2 min read
I Built a Full PWA Game in One Day with Claude Opus 5.5 and Claude Code (Here Is the Real Token Cost & Harness Setup)
Tiago Vilas Boas (Montanha)
Tiago Vilas Boas (Montanha)
Tiago Vilas Boas (Montanha)
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Oct 4
I Built a Full PWA Game in One Day with Claude Opus 5.5 and Claude Code (Here Is the Real Token Cost & Harness Setup)
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ai
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gamedev
#
javascript
#
claude
7
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9 min read
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