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From Flat Art to a Printable Mesh: What Image-to-3D Actually Has to Guess
FunGen
FunGen
FunGen
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Oct 21
From Flat Art to a Printable Mesh: What Image-to-3D Actually Has to Guess
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3d
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ai
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3dprinting
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gamedev
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3 min read
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Why does resizing HaxeFlixel character art change collisions or move its feet?
FrameSprite
FrameSprite
FrameSprite
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FrameSprite
Oct 21
Why does resizing HaxeFlixel character art change collisions or move its feet?
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coding
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gamedev
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programming
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3 min read
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Why does painting damage on one HaxeFlixel enemy alter other enemies?
FrameSprite
FrameSprite
FrameSprite
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Oct 21
Why does painting damage on one HaxeFlixel enemy alter other enemies?
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debugging
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gamedev
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programming
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3 min read
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Why does slowing one HaxeFlixel attack also slow idle or leave playback paused?
FrameSprite
FrameSprite
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Oct 21
Why does slowing one HaxeFlixel attack also slow idle or leave playback paused?
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code
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gamedev
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programming
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3 min read
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Which HaxeFlixel frame-change value should trigger an attack hit: frameNumber or frameIndex?
FrameSprite
FrameSprite
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Oct 21
Which HaxeFlixel frame-change value should trigger an attack hit: frameNumber or frameIndex?
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coding
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gamedev
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programming
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3 min read
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Why does my Bevy sprite animation slow down after a long update?
FrameSprite
FrameSprite
FrameSprite
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Oct 21
Why does my Bevy sprite animation slow down after a long update?
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gamedev
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performance
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rust
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4 min read
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Why can a Bevy camera see a character body but not its child equipment?
FrameSprite
FrameSprite
FrameSprite
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Oct 21
Why can a Bevy camera see a character body but not its child equipment?
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debugging
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gamedev
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rust
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4 min read
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Why does my HaxeFlixel camera ignore a custom deadzone after follow()?
FrameSprite
FrameSprite
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Oct 21
Why does my HaxeFlixel camera ignore a custom deadzone after follow()?
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gamedev
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programming
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software
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3 min read
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Why does HaxeFlixel addByPrefix collect the wrong atlas animation frames?
FrameSprite
FrameSprite
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Oct 21
Why does HaxeFlixel addByPrefix collect the wrong atlas animation frames?
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coding
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gamedev
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programming
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3 min read
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Why does a Bevy character load on desktop but return 404 under a web subdirectory?
FrameSprite
FrameSprite
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Oct 21
Why does a Bevy character load on desktop but return 404 under a web subdirectory?
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gamedev
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rust
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tutorial
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webdev
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4 min read
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The player believes the idle game interface, not the simulation
IdleCultivation
IdleCultivation
IdleCultivation
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Oct 25
The player believes the idle game interface, not the simulation
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gamedev
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ux
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indiedev
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devlog
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4 min read
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What I learned building a free iOS base-layout library for Clash of Clans
Base Layouts
Base Layouts
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Oct 21
What I learned building a free iOS base-layout library for Clash of Clans
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showdev
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ios
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gamedev
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swift
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2 min read
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Six-Legged Sprite Walks: Audit Leg IDs and Contact
FrameSprite
FrameSprite
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Oct 21
Six-Legged Sprite Walks: Audit Leg IDs and Contact
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gamedev
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5 min read
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image-blaster: the real cost of one image 3D world
tia-forge
tia-forge
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Oct 21
image-blaster: the real cost of one image 3D world
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ai
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3d
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gamedev
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opensource
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7 min read
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Cursor vs Claude Code for Game Development
Quickmatch
Quickmatch
Quickmatch
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Oct 21
Cursor vs Claude Code for Game Development
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gamedev
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ai
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claude
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productivity
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9 min read
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