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Breaking Our 3D Barrier: Building a Halloween Horror Game with Kiro

Breaking Our 3D Barrier: Building a Halloween Horror Game with Kiro

4
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4 min read
I Built a Virtual Pet Game Where You Raise an AI

I Built a Virtual Pet Game Where You Raise an AI

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1 min read
Building 'Block City Racer': Procedural Generation & Performance in Three.js

Building 'Block City Racer': Procedural Generation & Performance in Three.js

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2 min read
Checking osu! and exploring features of static analyzers

Checking osu! and exploring features of static analyzers

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11 min read
Game Dev Digest — Issue #304 - Optimization, and more

Game Dev Digest — Issue #304 - Optimization, and more

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9 min read
Progress on Plexus! GPU-Accelerated Procedural Generation for Unity 6

Progress on Plexus! GPU-Accelerated Procedural Generation for Unity 6

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1 min read
Helldivers 2 Storage Crisis Solved

Helldivers 2 Storage Crisis Solved

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5 min read
Squared2D Game Engine Update

Squared2D Game Engine Update

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1 min read
Game development with SpecKit, Rust and Bevy

Game development with SpecKit, Rust and Bevy

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3 min read
Weekly Update #15

Weekly Update #15

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1 min read
Using AI to prototype games in the browser

Using AI to prototype games in the browser

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14 min read
Parin Game Engine Devlog – October 2025

Parin Game Engine Devlog – October 2025

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3 min read
5 Physics Systems You Can Build in Scratch (With Working Code)

5 Physics Systems You Can Build in Scratch (With Working Code)

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3 min read
Air Fiesta: When the Balloons Multiplied

Air Fiesta: When the Balloons Multiplied

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4 min read
Implementing Minimax for Game AI: From Basic Algorithm to Optimized Search

Implementing Minimax for Game AI: From Basic Algorithm to Optimized Search

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4 min read
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