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Building Apex City: Build a city that actually works.
Sam Ayoub (DDKits)
Sam Ayoub (DDKits)
Sam Ayoub (DDKits)
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Sep 5
Building Apex City: Build a city that actually works.
#
gamechallenge
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gamedev
#
react
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2 min read
Building a Zero-Bloat Android Runner: Object Pooling, Low-Latency Input, and Optimization
Getinfo Toyou
Getinfo Toyou
Getinfo Toyou
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Sep 4
Building a Zero-Bloat Android Runner: Object Pooling, Low-Latency Input, and Optimization
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android
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gamedev
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unity3d
#
performance
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3 min read
Help Me Test My Cooking Game — Forging Cuisine (Android Closed Test)
R.K. Mullins
R.K. Mullins
R.K. Mullins
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Oct 8
Help Me Test My Cooking Game — Forging Cuisine (Android Closed Test)
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android
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gamedev
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testers
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cookinggame
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3
 comments
1 min read
Worms Armageddon another one in browser
Vamos122
Vamos122
Vamos122
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Oct 8
Worms Armageddon another one in browser
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showdev
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gamedev
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javascript
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typescript
2
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2
 comments
1 min read
Choosing the Right Real-Time Networking Stack for Unity in 2026
GameDevToolLab
GameDevToolLab
GameDevToolLab
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Sep 4
Choosing the Right Real-Time Networking Stack for Unity in 2026
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unity3d
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gamedev
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multiplayer
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networking
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14 min read
What a survivors-like actually needs in Godot 4 — and what you can skip
saltmire
saltmire
saltmire
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Sep 4
What a survivors-like actually needs in Godot 4 — and what you can skip
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godot
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gamedev
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tutorial
#
programming
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4 min read
Metal vs. OpenGL: What iOS Game Developers Need to Know
GoodWork Labs
GoodWork Labs
GoodWork Labs
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Oct 8
Metal vs. OpenGL: What iOS Game Developers Need to Know
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api
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gamedev
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ios
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mobile
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2
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6 min read
NixieFX tutorial: trigger a PixiJS combo flare only when the meter crosses its threshold
Hiroshi TK
Hiroshi TK
Hiroshi TK
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Oct 8
NixieFX tutorial: trigger a PixiJS combo flare only when the meter crosses its threshold
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frontend
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gamedev
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javascript
#
tutorial
2
 reactions
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2
 comments
4 min read
The child that vanished: an order-dependent bug in my 2D render pipeline
Antonio
Antonio
Antonio
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Oct 7
The child that vanished: an order-dependent bug in my 2D render pipeline
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javascript
#
gamedev
#
canvas
#
debugging
2
 reactions
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3
 comments
5 min read
Building a Local WebGPU AI Agent Inside a Game Engine
Mario JGT
Mario JGT
Mario JGT
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Sep 4
Building a Local WebGPU AI Agent Inside a Game Engine
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ai
#
gamedev
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webassembly
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typescript
1
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2 min read
I built a browser game that asks your microphone to imitate a robot
nan
nan
nan
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Sep 4
I built a browser game that asks your microphone to imitate a robot
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gamedev
#
gamechallenge
#
webdev
#
react
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3 min read
RigidBody2D vs CharacterBody2D for knockback in Godot 4 — which and when
saltmire
saltmire
saltmire
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Sep 4
RigidBody2D vs CharacterBody2D for knockback in Godot 4 — which and when
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godot
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gamedev
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tutorial
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programming
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3 min read
What I learned building an enemy state machine in Godot 4
saltmire
saltmire
saltmire
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Sep 4
What I learned building an enemy state machine in Godot 4
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godot
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gamedev
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tutorial
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programming
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3 min read
I built a small C++ game engine so an AI IDE could touch the whole thing
Ishan Shrestha
Ishan Shrestha
Ishan Shrestha
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Sep 3
I built a small C++ game engine so an AI IDE could touch the whole thing
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opensource
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gamedev
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graphics
#
cpp
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3 min read
1,000+ cards across 23+ decks: what Party Challenges by Inithouse, a free 18+ browser party card game, measures
Jakub
Jakub
Jakub
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Sep 4
1,000+ cards across 23+ decks: what Party Challenges by Inithouse, a free 18+ browser party card game, measures
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webdev
#
gamedev
#
javascript
#
pwa
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3 min read
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