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Mavka and the June Solstice: A Magical Forest Energy Quest

June Solstice Game Jam Submission

Mavka and the June Solstice: A Magical Forest Energy Quest

4
Comments
2 min read
🔮 Beat the Oracle: A FIFA World Cup 2026 AI Prediction Duel

June Solstice Game Jam Submission

🔮 Beat the Oracle: A FIFA World Cup 2026 AI Prediction Duel

8
Comments 1
5 min read
The Starwarden — browser platformer: collect starlights, fight murklings, beat the darkness

June Solstice Game Jam Submission

The Starwarden — browser platformer: collect starlights, fight murklings, beat the darkness

6
Comments
2 min read
Building a Browser-Based RPG Map Editor with Rust, WebAssembly, WebGL2, and React

Building a Browser-Based RPG Map Editor with Rust, WebAssembly, WebGL2, and React

1
Comments
5 min read
Cats Disappear at Sunset. Can You Find Them in Time?

June Solstice Game Jam Submission

Cats Disappear at Sunset. Can You Find Them in Time?

18
Comments 6
4 min read
LemonLoader: The Ultimate Guide to PC-Style Modding for Android and VR Gaming

LemonLoader: The Ultimate Guide to PC-Style Modding for Android and VR Gaming

Comments
4 min read
The Oracle Solstice

June Solstice Game Jam Submission

The Oracle Solstice

3
Comments
4 min read
Designing a platformer where you don’t control jumping

Designing a platformer where you don’t control jumping

1
Comments
1 min read
The Imitation Game — A Reverse Turing Test Set on June 21, 1952

June Solstice Game Jam Submission

The Imitation Game — A Reverse Turing Test Set on June 21, 1952

18
Comments 17
6 min read
Dev Log: From Combat MVP to Map Mode - Building the Strategic Core of "CIDER"

Dev Log: From Combat MVP to Map Mode - Building the Strategic Core of "CIDER"

Comments
2 min read
🕹️ SOLSTICE: Hold the Light Until Dawn - A 3D Browser Game for the June Solstice Jam

June Solstice Game Jam Submission

🕹️ SOLSTICE: Hold the Light Until Dawn - A 3D Browser Game for the June Solstice Jam

14
Comments 2
5 min read
Moving 10,000 agents in Godot without the frame spike

Moving 10,000 agents in Godot without the frame spike

1
Comments
1 min read
SOLSTICE: Planetary Balance

June Solstice Game Jam Submission

SOLSTICE: Planetary Balance

2
Comments
4 min read
How I Render 100,000 Unity Objects With One Draw Call (38ms to 0.4ms)

How I Render 100,000 Unity Objects With One Draw Call (38ms to 0.4ms)

Comments
3 min read
The Cell Phone of Games: Notes from Toy Fair 2003

The Cell Phone of Games: Notes from Toy Fair 2003

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5 min read
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