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My First “AI-Generated Game” Looked Great on Paper and Boring on Screen

My First “AI-Generated Game” Looked Great on Paper and Boring on Screen

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3 min read
Make Games with Flutter in 2025: Flame Engine, Tools, and Free Assets

Make Games with Flutter in 2025: Flame Engine, Tools, and Free Assets

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4 min read
Building Fairness Into PvP Gambling: The Story of Marble Strike

Building Fairness Into PvP Gambling: The Story of Marble Strike

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2 min read
Dev Log 1

Dev Log 1

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1 min read
🌙 MoonScript — A Cleaner, Softer, More Beautiful Lua

🌙 MoonScript — A Cleaner, Softer, More Beautiful Lua

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2 min read
I Built a Game That Reads Your Mind (Using 100% AI)

I Built a Game That Reads Your Mind (Using 100% AI)

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2 min read
ESODSAKE : The Snake That Trolls Me with AI and Burns My Ego

ESODSAKE : The Snake That Trolls Me with AI and Burns My Ego

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4 min read
Slicing Through Code: How I Built Fruit Ninja

Slicing Through Code: How I Built Fruit Ninja

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1 min read
Building the Classic 2048 Game with HTML5 and JavaScript

Building the Classic 2048 Game with HTML5 and JavaScript

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3 min read
Rasterizer Project - Part 3: Geometry

Rasterizer Project - Part 3: Geometry

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5 min read
I Built a Virtual Pet Game Where You Raise an AI

I Built a Virtual Pet Game Where You Raise an AI

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1 min read
Building 'Block City Racer': Procedural Generation & Performance in Three.js

Building 'Block City Racer': Procedural Generation & Performance in Three.js

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2 min read
Checking osu! and exploring features of static analyzers

Checking osu! and exploring features of static analyzers

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11 min read
Game Dev Digest — Issue #304 - Optimization, and more

Game Dev Digest — Issue #304 - Optimization, and more

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9 min read
Progress on Plexus! GPU-Accelerated Procedural Generation for Unity 6

Progress on Plexus! GPU-Accelerated Procedural Generation for Unity 6

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1 min read
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