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Chess Arena ♟ — I built minimal chess vs Hard AI in vanilla JS — need playtest

Chess Arena ♟ — I built minimal chess vs Hard AI in vanilla JS — need playtest

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1 min read
How I Kept Two Different Fish Sort Games Out of One Guide

How I Kept Two Different Fish Sort Games Out of One Guide

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3 min read
Designing a Source-Labeled Wiki for an Early Access Game

Designing a Source-Labeled Wiki for an Early Access Game

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3 min read
Building MoneyGames: four daily money puzzles on Cloudflare Workers, React, and Expo

Building MoneyGames: four daily money puzzles on Cloudflare Workers, React, and Expo

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11 min read
Multiplayer card and puzzle games with no WebSockets: a 6-letter link, a shared seed and a 1-second heartbeat

Multiplayer card and puzzle games with no WebSockets: a 6-letter link, a shared seed and a 1-second heartbeat

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4 min read
Keeping tags attached when files move: watched folders in AssetHoard 0.2.4

Keeping tags attached when files move: watched folders in AssetHoard 0.2.4

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2 min read
New Citizen Major Update Testing Server is Live (UE5 Hardcore Roleplay)

New Citizen Major Update Testing Server is Live (UE5 Hardcore Roleplay)

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1 min read
Godot's get_dependencies() did not return these 5 references

Godot's get_dependencies() did not return these 5 references

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6 min read
Iron Realms 2.0: my solo-built browser strategy MMO just entered Alpha

Iron Realms 2.0: my solo-built browser strategy MMO just entered Alpha

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1 min read
The Minecraft Locator Bar across versions: a command reference that explains what each control actually changes

The Minecraft Locator Bar across versions: a command reference that explains what each control actually changes

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6 min read
Audio-Reactive UI in Unity UI Toolkit: Fire, Lasers and Rain That Follow the Music

Audio-Reactive UI in Unity UI Toolkit: Fire, Lasers and Rain That Follow the Music

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7 min read
Building a route-chaining block puzzle in Unreal Engine 5.8 with C++

Building a route-chaining block puzzle in Unreal Engine 5.8 with C++

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3 min read
One game character, five style directions: planning a redraw matrix that survives review

One game character, five style directions: planning a redraw matrix that survives review

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3 min read
GameMaker's new runtime goes free for commercial games in 2027

GameMaker's new runtime goes free for commercial games in 2027

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5 min read
How I make murder-mystery puzzles that can't be guessed (built by directing AI)

How I make murder-mystery puzzles that can't be guessed (built by directing AI)

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3 min read
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