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Making an AI assistant check its own work in Unreal Engine 5

Making an AI assistant check its own work in Unreal Engine 5

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2 min read
Borrow Balatro's UI grammar, not its cards: 5 builds in one night

Borrow Balatro's UI grammar, not its cards: 5 builds in one night

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13 min read
Why I Quit Teaching English Abroad and Started Building Games Instead

Why I Quit Teaching English Abroad and Started Building Games Instead

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2 min read
I Built a Word Game You Play Backwards — Here's What It Did to My Brain

I Built a Word Game You Play Backwards — Here's What It Did to My Brain

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4 min read
PSA: "Messenger" the delivery game is NOT the Facebook thing (quick FAQ)

PSA: "Messenger" the delivery game is NOT the Facebook thing (quick FAQ)

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1 min read
Game++. Part 2.2: Types of optimization

Game++. Part 2.2: Types of optimization

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17 min read
How a Minecraft seed map predicts your world, and how to read one without getting misled

How a Minecraft seed map predicts your world, and how to read one without getting misled

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6 min read
How I Built a Playable, Debt-Free Web3 Board Game on BOT Chain

How I Built a Playable, Debt-Free Web3 Board Game on BOT Chain

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3 min read
Mid-air flips and side nozzles: selling flight without rewriting the hitbox

Mid-air flips and side nozzles: selling flight without rewriting the hitbox

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4 min read
How I Test Every Controller I Own for Stick Drift (Takes 60 Seconds)

How I Test Every Controller I Own for Stick Drift (Takes 60 Seconds)

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2 min read
i ported No One Lives Forever (2000) to the browser with Claude

i ported No One Lives Forever (2000) to the browser with Claude

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1 min read
Building PokéBonk Wiki: an unofficial fan wiki for a free browser roguelike

Building PokéBonk Wiki: an unofficial fan wiki for a free browser roguelike

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1 min read
A Skill That Turns a Video Into an iOS Game App

A Skill That Turns a Video Into an iOS Game App

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1 min read
Running Dark Souls on an iPhone: what I had to fix in Madeira

Running Dark Souls on an iPhone: what I had to fix in Madeira

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8 min read
Designing a fleet lift-off end screen for a browser runner

Designing a fleet lift-off end screen for a browser runner

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4 min read
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