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How I Built a 500-Memory System for an AI Text RPG (And Why It Changes Everything)

How I Built a 500-Memory System for an AI Text RPG (And Why It Changes Everything)

2
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3 min read
Learning DirectX 12 - Part 2 Initialization Theory

Learning DirectX 12 - Part 2 Initialization Theory

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9 min read
Solstice Leap: leaping across the longest day with binary tape

June Solstice Game Jam Submission

Solstice Leap: leaping across the longest day with binary tape

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Comments 1
3 min read
I built a game with zero asset files - everything is generated in code

I built a game with zero asset files - everything is generated in code

2
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4 min read
Why We Love "Stupid" Games as Adults

Why We Love "Stupid" Games as Adults

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4 min read
Building a 1980s Mainframe Slot Machine in Vanilla JS: RNG Math, Web Audio, and CLI Integration

Building a 1980s Mainframe Slot Machine in Vanilla JS: RNG Math, Web Audio, and CLI Integration

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5 min read
Building HearthVTT: A Homebrew-First Virtual Tabletop

Building HearthVTT: A Homebrew-First Virtual Tabletop

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6 min read
MonoGame - A Game Engine for Those Who Love Reinventing the Wheel

MonoGame - A Game Engine for Those Who Love Reinventing the Wheel

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3 min read
Unity vs Unreal: 5 Things I Had to Relearn the Hard Way

Unity vs Unreal: 5 Things I Had to Relearn the Hard Way

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8 min read
Why I Rebuilt My RPG Map Editor Landing Page with CSS Instead of WebGL

Why I Rebuilt My RPG Map Editor Landing Page with CSS Instead of WebGL

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8 min read
Daybreak Protocol - June Solstice Game Jam Submission

June Solstice Game Jam Submission

Daybreak Protocol - June Solstice Game Jam Submission

2
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3 min read
Turing's Light — A Narrative Puzzle Game About Logic, Pride & Legacy

June Solstice Game Jam Submission

Turing's Light — A Narrative Puzzle Game About Logic, Pride & Legacy

5
Comments 2
4 min read
State-Aware Edge AI: Building a Weather-Synced Sentient Sprout

June Solstice Game Jam Submission

State-Aware Edge AI: Building a Weather-Synced Sentient Sprout

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6 min read
It Worked When I Closed the Laptop. I Swear.

It Worked When I Closed the Laptop. I Swear.

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1 min read
The invisible conversation: feedback, friction, and why players stay

The invisible conversation: feedback, friction, and why players stay

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5 min read
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