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PC Engine CD BIOS Progress: 8 DEV Entries, 0 Verified Compatible APIs

PC Engine CD BIOS Progress: 8 DEV Entries, 0 Verified Compatible APIs

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4 min read
8 Characters, 4 Power-Ups: Inside Cockroach Surfers' Design

8 Characters, 4 Power-Ups: Inside Cockroach Surfers' Design

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3 min read
Tagging 1,000+ Clash of Clans base layouts: the tiny taxonomy that made search work

Tagging 1,000+ Clash of Clans base layouts: the tiny taxonomy that made search work

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1 min read
Reading an Undocumented Game Protocol Off the Wire: A Guided Dissection

Reading an Undocumented Game Protocol Off the Wire: A Guided Dissection

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2 min read
How to Test Any Controller Online in 60 Seconds (No Downloads, No Software)

How to Test Any Controller Online in 60 Seconds (No Downloads, No Software)

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4 min read
Turn-based poker with friends who are never free at once

Turn-based poker with friends who are never free at once

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3 min read
Our cat puzzle game wasn't fun until we added one rule

Our cat puzzle game wasn't fun until we added one rule

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2 min read
Only 29% of our players ever found the mini games. So we moved them.

Only 29% of our players ever found the mini games. So we moved them.

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2 min read
I'm making a one-bullet puzzle game on my own. Here's what changed after players got their hands on it.

I'm making a one-bullet puzzle game on my own. Here's what changed after players got their hands on it.

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3 min read
I built a Blender add-on that tells you which of your game assets are broken

I built a Blender add-on that tells you which of your game assets are broken

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3 min read
pull: one mechanic, and the only loss is what you're still holding

pull: one mechanic, and the only loss is what you're still holding

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2 min read
I taught my game generator to make cozy farms, drawing every tile in Python. Here's what broke along the way

I taught my game generator to make cozy farms, drawing every tile in Python. Here's what broke along the way

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5 min read
Dynamic Multi-Level Loading in GDevelop (Without Duplicating Scenes)

Dynamic Multi-Level Loading in GDevelop (Without Duplicating Scenes)

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2 min read
Battle Drones: What 12 Iterations of 'Make It More Fun' Reveals About Agent-Driven Game Development

Battle Drones: What 12 Iterations of 'Make It More Fun' Reveals About Agent-Driven Game Development

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6 min read
From Flat Art to a Printable Mesh: What Image-to-3D Actually Has to Guess

From Flat Art to a Printable Mesh: What Image-to-3D Actually Has to Guess

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3 min read
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