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Investigating Memory issues in Unity
Attilio Carotenuto
Attilio Carotenuto
Attilio Carotenuto
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Aug 12 '25
Investigating Memory issues in Unity
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optimisation
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programming
6
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1
 comment
10 min read
The js13kGames 2025 competition has started!
Andrzej Mazur
Andrzej Mazur
Andrzej Mazur
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js13kGames
Aug 13 '25
The js13kGames 2025 competition has started!
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js13k
9
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1
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3 min read
Game Dev Digest — Issue #294 - Code Refactoring, Video Marketing, and more
Game Dev Digest - The Newsletter On Unity Game Dev
Game Dev Digest - The Newsletter On Unity Game Dev
Game Dev Digest - The Newsletter On Unity Game Dev
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Aug 15 '25
Game Dev Digest — Issue #294 - Code Refactoring, Video Marketing, and more
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unity3d
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csharp
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9 min read
There is (no) problem with Ai.
Nicolaos Tsitsonis
Nicolaos Tsitsonis
Nicolaos Tsitsonis
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Aug 15 '25
There is (no) problem with Ai.
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ai
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gamedesign
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11 min read
Dev Log 05 - Aim For The Stars
John
John
John
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Aug 14 '25
Dev Log 05 - Aim For The Stars
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beginners
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devjournal
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3 min read
Game Dev Digest — Issue #289 - Tools, Small Gains, and more
Game Dev Digest - The Newsletter On Unity Game Dev
Game Dev Digest - The Newsletter On Unity Game Dev
Game Dev Digest - The Newsletter On Unity Game Dev
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Jul 11 '25
Game Dev Digest — Issue #289 - Tools, Small Gains, and more
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unity3d
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csharp
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8 min read
Mini-Micro: Quality of Life
Kartik Patel
Kartik Patel
Kartik Patel
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Aug 14 '25
Mini-Micro: Quality of Life
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3 min read
Integrating Monte Carlo Tree Search in Chess Game Engines
Krishan
Krishan
Krishan
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Aug 14 '25
Integrating Monte Carlo Tree Search in Chess Game Engines
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3 min read
Dev Log 04 - Smurf Wars
John
John
John
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Aug 13 '25
Dev Log 04 - Smurf Wars
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vibecoding
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3 min read
Building a Motion Tracking Balloon Burst Game with Python & OpenCV
vikas kendre
vikas kendre
vikas kendre
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Jul 10 '25
Building a Motion Tracking Balloon Burst Game with Python & OpenCV
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python
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motiontracking
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3 min read
🚀 How i built a draw&guess game using Cursor in 3 Days
Julius
Julius
Julius
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Jul 23 '25
🚀 How i built a draw&guess game using Cursor in 3 Days
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ai
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2 min read
Choosing the Right Apple Graphics Framework for Your Game: SpriteKit, SceneKit, or Metal
Krishan
Krishan
Krishan
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Aug 13 '25
Choosing the Right Apple Graphics Framework for Your Game: SpriteKit, SceneKit, or Metal
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3 min read
Dev Log 03 - Pantry Expansion
John
John
John
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Aug 12 '25
Dev Log 03 - Pantry Expansion
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6 min read
Building an STL-Based Tic-Tac-Toe Game for CP Solvers in C++
Mohammed Thaha
Mohammed Thaha
Mohammed Thaha
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Aug 12 '25
Building an STL-Based Tic-Tac-Toe Game for CP Solvers in C++
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cpp
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stl
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gamechallenge
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10
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2 min read
How to avoid ghost lines and render artifacts in Flame
Erick
Erick
Erick
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Blue Fire
Aug 12 '25
How to avoid ghost lines and render artifacts in Flame
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flutter
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flame
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5 min read
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