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Investigating Memory issues in Unity

Investigating Memory issues in Unity

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10 min read
The js13kGames 2025 competition has started!

The js13kGames 2025 competition has started!

9
Comments 1
3 min read
Game Dev Digest — Issue #294 - Code Refactoring, Video Marketing, and more

Game Dev Digest — Issue #294 - Code Refactoring, Video Marketing, and more

1
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9 min read
There is (no) problem with Ai.

There is (no) problem with Ai.

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11 min read
Dev Log 05 - Aim For The Stars

Dev Log 05 - Aim For The Stars

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3 min read
Game Dev Digest — Issue #289 - Tools, Small Gains, and more

Game Dev Digest — Issue #289 - Tools, Small Gains, and more

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8 min read
Mini-Micro: Quality of Life

Mini-Micro: Quality of Life

3
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3 min read
Integrating Monte Carlo Tree Search in Chess Game Engines

Integrating Monte Carlo Tree Search in Chess Game Engines

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3 min read
Dev Log 04 - Smurf Wars

Dev Log 04 - Smurf Wars

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3 min read
Building a Motion Tracking Balloon Burst Game with Python & OpenCV

Building a Motion Tracking Balloon Burst Game with Python & OpenCV

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3 min read
🚀 How i built a draw&guess game using Cursor in 3 Days

🚀 How i built a draw&guess game using Cursor in 3 Days

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2 min read
Choosing the Right Apple Graphics Framework for Your Game: SpriteKit, SceneKit, or Metal

Choosing the Right Apple Graphics Framework for Your Game: SpriteKit, SceneKit, or Metal

1
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3 min read
Dev Log 03 - Pantry Expansion

Dev Log 03 - Pantry Expansion

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6 min read
Building an STL-Based Tic-Tac-Toe Game for CP Solvers in C++

Building an STL-Based Tic-Tac-Toe Game for CP Solvers in C++

10
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2 min read
How to avoid ghost lines and render artifacts in Flame

How to avoid ghost lines and render artifacts in Flame

3
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5 min read
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