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Grapple Dojo

Grapple Dojo

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1 min read
Systemic Interactions & Emergence: The Depth We Didn't Design

Systemic Interactions & Emergence: The Depth We Didn't Design

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6 min read
Traceroute devlog #5

Traceroute devlog #5

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3 min read
One Prompt Can Make a Game Demo. That Is Not the Same as Making a Game.

One Prompt Can Make a Game Demo. That Is Not the Same as Making a Game.

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6 min read
I Built a Malaysian Cultural RPG in a Single HTML File — Here's What Broke

I Built a Malaysian Cultural RPG in a Single HTML File — Here's What Broke

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6 min read
Mini Micro "10 Most Wanted" Games

Mini Micro "10 Most Wanted" Games

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7 min read
Warning Lines Are an Interface: Reading Bullet-Hell Hazards as Data

Warning Lines Are an Interface: Reading Bullet-Hell Hazards as Data

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3 min read
Designing Puzzle Hints Around Blockers, Not Tap Sequences

Designing Puzzle Hints Around Blockers, Not Tap Sequences

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3 min read
I Put a "0 Verified By Us" Counter on My Own Wiki

I Put a "0 Verified By Us" Counter on My Own Wiki

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2 min read
A history the player can read: what an event log should record

A history the player can read: what an event log should record

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4 min read
A Better Data Model for Survival-Game Item Guides

A Better Data Model for Survival-Game Item Guides

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4 min read
One breakout title = 99.9% of a studio's traffic: what Roblox's own public API shows about "genre template" games

One breakout title = 99.9% of a studio's traffic: what Roblox's own public API shows about "genre template" games

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2 min read
Where Unity Audio Reaches Its Limits: CRI ADX vs Wwise vs FMOD Studio

Where Unity Audio Reaches Its Limits: CRI ADX vs Wwise vs FMOD Studio

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12 min read
Designing a Zero-Guess Puzzle Generator for Star Battle (Two Not Touch) Using Constraint Logic

Designing a Zero-Guess Puzzle Generator for Star Battle (Two Not Touch) Using Constraint Logic

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5 min read
I Found a 100GB "Bug" Hiding in My NVIDIA Driver

I Found a 100GB "Bug" Hiding in My NVIDIA Driver

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6 min read
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