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Hyper3D GLB Review 2026: 25.30 MB ZIP, Veins on the Unseen Back
Farah Ellison
Farah Ellison
Farah Ellison
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Oct 14
Hyper3D GLB Review 2026: 25.30 MB ZIP, Veins on the Unseen Back
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ai
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3d
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gamedev
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3dprinting
2
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10 min read
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Beyond Oasis — The 1994 Genesis Action-RPG That Turned Four Spirits Into a Second Party
Retrorom
Retrorom
Retrorom
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Oct 14
Beyond Oasis — The 1994 Genesis Action-RPG That Turned Four Spirits Into a Second Party
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retrogaming
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gamedev
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sega
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genesis
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4 min read
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Update: Mognota now has 7 games, and here's what changed under the hood
Nobin Debnath
Nobin Debnath
Nobin Debnath
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Oct 14
Update: Mognota now has 7 games, and here's what changed under the hood
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showdev
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gamedev
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javascript
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multiplayer
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1 min read
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Best AI 3D Modeling Tools for Game Asset Creation
Mohd. Danish Khan
Mohd. Danish Khan
Mohd. Danish Khan
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Oct 14
Best AI 3D Modeling Tools for Game Asset Creation
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gamedev
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ai
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3dprinting
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indiedev
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5 min read
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An agent that learns the world it acts in: System 1, System 2, and knowledge you can retract
Maxim Kuznetsov
Maxim Kuznetsov
Maxim Kuznetsov
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Oct 14
An agent that learns the world it acts in: System 1, System 2, and knowledge you can retract
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python
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ai
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agents
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gamedev
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7 min read
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Localizing a small Roblox game into 17 languages: notes on the text filter
Jaden
Jaden
Jaden
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Oct 14
Localizing a small Roblox game into 17 languages: notes on the text filter
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roblox
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gamedev
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localization
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3 min read
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Let the designer's spec be the test: a bounded UI change request for game UI
Sam Novak
Sam Novak
Sam Novak
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Oct 14
Let the designer's spec be the test: a bounded UI change request for game UI
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gamedev
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css
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testing
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ux
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5 min read
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Meshy AI Review 2026: 35 Credits and 11.60 MB for One Wrench
Viktor Delgado
Viktor Delgado
Viktor Delgado
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Oct 14
Meshy AI Review 2026: 35 Credits and 11.60 MB for One Wrench
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ai
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3d
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gamedev
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3dprinting
3
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12 min read
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Footstep dust in Three.js with a pool of four effects
Hiroshi TK
Hiroshi TK
Hiroshi TK
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Oct 14
Footstep dust in Three.js with a pool of four effects
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threejs
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javascript
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gamedev
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3 min read
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Odysseus’ Mast: Designing a Game Controller That Locks the Stick When the Player Panics (Godot 4)
Marius
Marius
Marius
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Oct 14
Odysseus’ Mast: Designing a Game Controller That Locks the Stick When the Player Panics (Godot 4)
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gamedev
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godot
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architecture
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gametheory
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6 min read
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light gradient images
David Newberry
David Newberry
David Newberry
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Oct 14
light gradient images
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design
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gamedev
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software
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1 min read
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Unity 6.3 Input System: A Practical Guide to Gameplay, UI, and Rebinding
GameDevToolLab
GameDevToolLab
GameDevToolLab
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Oct 14
Unity 6.3 Input System: A Practical Guide to Gameplay, UI, and Rebinding
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unity3d
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csharp
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gamedev
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tutorial
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20 min read
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Why Minecraft Bet on Java and LWJGL: The Unfashionable Stack Behind a 400-Million-Copy Sandbox
dev game
dev game
dev game
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Oct 14
Why Minecraft Bet on Java and LWJGL: The Unfashionable Stack Behind a 400-Million-Copy Sandbox
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minecraft
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java
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lwjgl
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gamedev
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7 min read
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I built a multiplayer kart racer that runs in the browser with three.js
Kart Chaos
Kart Chaos
Kart Chaos
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Oct 14
I built a multiplayer kart racer that runs in the browser with three.js
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threejs
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gamedev
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javascript
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webdev
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2 min read
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Reading a locked Pet Index: verifying 199 Roblox pets without unlocking them
ZF032726
ZF032726
ZF032726
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Oct 14
Reading a locked Pet Index: verifying 199 Roblox pets without unlocking them
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showdev
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webdev
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javascript
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gamedev
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7 min read
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