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"Why Does Realistic Gravity Feel Floaty in My Game?" – A Developer's Dilemma

"Why Does Realistic Gravity Feel Floaty in My Game?" – A Developer's Dilemma

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4 min read
How We Designed In-Flight Business in Cabin Crew Life Simulator - Devlog #13

How We Designed In-Flight Business in Cabin Crew Life Simulator - Devlog #13

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4 min read
The Future of Gaming: Top Trends Revolutionising the Industry

The Future of Gaming: Top Trends Revolutionising the Industry

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7 min read
Game Dev Digest — Issue #266 - Shaders, Testing, Trailers, and more

Game Dev Digest — Issue #266 - Shaders, Testing, Trailers, and more

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10 min read
Understanding and Exploring GPUs: Architecture, Stages to Render a Game, and Rendering Pipeline Stages.

Understanding and Exploring GPUs: Architecture, Stages to Render a Game, and Rendering Pipeline Stages.

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13 min read
Javascript great again! - The Voice of Void 02:37

Javascript great again! - The Voice of Void

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11 min read
Game Dev Digest — Issue #262 - VFX, XR, Replay Systems, and More

Game Dev Digest — Issue #262 - VFX, XR, Replay Systems, and More

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9 min read
W3C Games CG November 2024: GameSnacks

W3C Games CG November 2024: GameSnacks

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2 min read
I build tug of war: demo project 😂

I build tug of war: demo project 😂

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2 min read
Unit Testing for Unity Developers

Unit Testing for Unity Developers

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15 min read
Building Plumbi: A Fun Puzzle Game with Reddit Devvit

Building Plumbi: A Fun Puzzle Game with Reddit Devvit

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3 min read
How to Set Up EOS Integration Kit in Unreal Engine 5

How to Set Up EOS Integration Kit in Unreal Engine 5

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10 min read
Building a Board Game with React: Lessons Learned

Building a Board Game with React: Lessons Learned

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4 min read
Welcome to Geeksta Paradise! 🌴💻

Welcome to Geeksta Paradise! 🌴💻

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1 min read
The Legendary Aircraft You’ll Work On in Cabin Crew Life Simulator - Devlog#12

The Legendary Aircraft You’ll Work On in Cabin Crew Life Simulator - Devlog#12

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3 min read
SDD Story Driven Developments

SDD Story Driven Developments

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3 min read
How a indie game developer should follow the discipline of game development?

How a indie game developer should follow the discipline of game development?

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1 min read
🚀Software Engineering Post-Mortem: Marble Escape 🎮🌀

🚀Software Engineering Post-Mortem: Marble Escape 🎮🌀

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2 min read
Game Dev Digest — Issue #265 - Game Dev Lessons: Visuals, Input, and 2024 Insights

Game Dev Digest — Issue #265 - Game Dev Lessons: Visuals, Input, and 2024 Insights

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9 min read
A Golang multiplayer game is open source now!

A Golang multiplayer game is open source now!

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1 min read
FiveM - resource hot reload

FiveM - resource hot reload

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2 min read
Welcome to re:buff - a Place for Legendary Experiences, Pixel Art and Video Gaming

Welcome to re:buff - a Place for Legendary Experiences, Pixel Art and Video Gaming

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1 min read
Singularity: Streamlining Game Development with a Universal Framework

Singularity: Streamlining Game Development with a Universal Framework

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11 min read
Tower defense clicker game built with Svelte 5, without canvas. Only CSS transitions and the power of Runes

Tower defense clicker game built with Svelte 5, without canvas. Only CSS transitions and the power of Runes

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1 min read
Bag: A header-only, simplistic, C++20, zipping & unzipping library.

Bag: A header-only, simplistic, C++20, zipping & unzipping library.

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3 min read
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