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Rust

This tag is for posts related to the Rust programming language, including its libraries.

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Obfuscating Solana Transaction Trails with Custom Entropy (Rust)

Obfuscating Solana Transaction Trails with Custom Entropy (Rust)

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1 min read
Mastering Ownership, Moves, Borrowing, and Lifetimes in Rust

Mastering Ownership, Moves, Borrowing, and Lifetimes in Rust

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32 min read
Rust Concurrency for Go Developers: Achieving Full Compile-Time Safety

Rust Concurrency for Go Developers: Achieving Full Compile-Time Safety

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18 min read
Implementing JWT Authentication in Rust using Axum

Implementing JWT Authentication in Rust using Axum

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7 min read
Building an x86_64 Instruction Encoder from Scratch

Building an x86_64 Instruction Encoder from Scratch

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3 min read
Stop the Command-Line Grind: Boost Your Productivity with IntelliShell

Stop the Command-Line Grind: Boost Your Productivity with IntelliShell

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4 min read
From Rust to Multi-Language: Litho's Plugin-Based Extensible Architecture Design

From Rust to Multi-Language: Litho's Plugin-Based Extensible Architecture Design

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7 min read
Rust vs C, C++, Java & Python — 5 Everyday Programs Compared

Rust vs C, C++, Java & Python — 5 Everyday Programs Compared

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1 min read
Why Rust is Revolutionizing Game Development: Performance, Safety, and Future-Ready Code

Why Rust is Revolutionizing Game Development: Performance, Safety, and Future-Ready Code

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7 min read
SpacetimeDB and Reducers

SpacetimeDB and Reducers

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2 min read
Open Source Project Commercial Benchmarking: Technical Solution Comparison Between Litho and DeepWiki

Open Source Project Commercial Benchmarking: Technical Solution Comparison Between Litho and DeepWiki

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6 min read
How I Fell Down the Rabbit Hole of Dots and Dashes

How I Fell Down the Rabbit Hole of Dots and Dashes

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5 min read
Handling Smart Contract Errors in Equillar. From Rust to PHP

Handling Smart Contract Errors in Equillar. From Rust to PHP

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5 min read
Ziglang is so cool: Why I'm Going All-In on Zig

Ziglang is so cool: Why I'm Going All-In on Zig

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4 min read
How to draw the province borders

How to draw the province borders

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1 min read
Building a CUDA-Accelerated Neural Network Library in Rust

Building a CUDA-Accelerated Neural Network Library in Rust

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7 min read
Steam Game Idler — an Open-Source Alternative to ArchiSteamFarm, Steam Achievement Manager, and Idle Master.

Steam Game Idler — an Open-Source Alternative to ArchiSteamFarm, Steam Achievement Manager, and Idle Master.

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4 min read
How to Implement Rust’s Result Type in Dart Programming Language.

How to Implement Rust’s Result Type in Dart Programming Language.

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5 min read
How Simple IDs Can Leak Your Secrets

How Simple IDs Can Leak Your Secrets

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3 min read
Comparing Error Handling in Rust and Go

Comparing Error Handling in Rust and Go

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6 min read
Adapter Design Pattern in Rust

Adapter Design Pattern in Rust

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2 min read
BLoC (Business Logic Component) in Rust

BLoC (Business Logic Component) in Rust

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2 min read
Understanding the as Keyword in Rust: Type Casting, Renaming, and Trait Disambiguation

Understanding the as Keyword in Rust: Type Casting, Renaming, and Trait Disambiguation

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6 min read
Using Either/Result in TypeScript for Error Handling

Using Either/Result in TypeScript for Error Handling

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5 min read
How can prime numbers be efficiently determined? Economy 100 ms for 100 numbers.

How can prime numbers be efficiently determined? Economy 100 ms for 100 numbers.

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2 min read
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