Issue #261 - Networking, Tutorials and more
This article was originally published on GameDevDigest.com
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How to get better fps on PC while porting games to consoles - In this article, we will discuss the best optimizing practices for console builds, which may also help you improve PC build performance.
gamedeveloper.com
awesome-mixed-reality - A curated list of awesome resources for Mixed Reality development.
saurabhchalke
Get our new technical e-book on multiplayer networking for Unity developers - Are you an experienced developer of single-player games that plans to make your first multiplayer project in Unity? Then be sure to check out our new technical e-book for multiplayer networking, which is now available to download.
Unity
6 steps to a successful playtesting process for an indie developer - Maxim Kiselev, an indie game developer best known as the co-creator of HighFleet, outlined the playtesting roadmap for indie developers.
gamedeveloper.com
I found how to make the censor effect - Shadergraph for creating a censor effect
reddit.com
Videos
Coding Adventure: Rendering Fluids - We've succeeded in the past to make a bunch of little balls behave like a fluid, but can we now make them look like a fluid too? In this video we'll explore a few different techniques, and also attempt a simple simulation of foam and spray to liven things up!
Sebastian Lague
Retro PS1 Inspired Texturing & Modeling Tutorial | Blender and Substance Painter - Hello everyone and welcome to a new tutorial video! This time we will be taking a deep dive in to modeling and texturing a PS1 inspired retro model.
Pixel Perfect
The Fastest Way to Design Levels in Unity 6? (Pro Builder Explained) - Learn how to create stunning game levels using Unity's Pro Builder! This tutorial covers everything from installing the Pro Builder package to mastering tools like primitives, UV mapping, texturing, and snapping. You'll also explore advanced features such as creating custom shapes with Poly Shape, edge loops, bevels, and texture atlases. Whether you're prototyping or refining your game world, these techniques will elevate your design process.
DebugDevin
Clean and Extensible: Chain of Responsibility in Unity Projects - Chain of Responsibility is a powerful design pattern that shines in Unity development for creating modular, extensible systems. In this video, we explore its application through two examples: a quest system that cleanly handles state transitions like starting, completing, and failing quests, and a debugging toolkit that processes logs, state saves, and null checks in a dynamic and flexible way.
git-amend
Learn Procedural Animation in Unity (Free complete course - Unity tutorial) - Here is a FREE course that teaches you how to create procedural animations in Unity! Learn how to procedurally animate your characters in Unity3D! This t …
iHeartGameDev
How-to: Build a Functional Ragdoll in Unity! - Join the Unity Pro Training team as they teach the Unity Community how to build, rig and use a functional ragdoll, all with a holiday season twist!
Unity
Getting Started with Netcode for Entities! (DOTS Multiplayer Tutorial Unity 6) - Netcode for Entities is Unity's awesomely fast toolstack for making multiplayer games with Unity DOTS. Here lets learn how to use it, how to set up a Unity 6 project, install the packages, connect the clients and server, synchronize entities with RPCs and Ghosts, while also looking at the various multiplayer debug tools and the Multiplayer Play Mode package.
Code Monkey
I made a physics engine in C++ just to make Angry Birds! - So throughout my programming journey, I have coded many cool projects from scratch, like 3D renderers, game engines, and even multiplayer. But there is one area that I was never brave enough to touch, and that is physics simulation. So if a car hits me tomorrow, I want to die happy knowing that I basically went through all the basic hard stuff in game development programming.
Low Level Game Dev
Assets
24 for $24 Mega Bundle - Get up to 97% off the top assets released in 2024. Get top 3D assets, shaders, animations, and more released in 2024, including: XeSS - Upscaling for Unity, Analytical Volumetric Lighting [URP] - Performant Raytraced Volumetric Lights, Terraforming Terrain 2D, and more!
Unity Affiliate
Books About Games Bundle - By Boss Fight Books - The ultimate library of video game history. Explore the detailed history, production process, and secrets of your favorite titles. This 30+ book collection features ebooks on gaming’s greatest games like GoldenEye 007: Deluxe Edition, Red Dead Redemption, Final Fantasy VI, Majora's Mask, and more from Boss Fight Books. This massive bundle will teach you about games that shaped the trajectory of the industry. Lose yourself in this expansive library, and help support Against Malaria Foundation with your purchase!
Humble Bundle Affiliate
UnityInspectPlus - This plugin helps you view an object's Inspector in a separate tab/window, copy&paste the values of variables in the Inspector, inspect all variables of an object (including non-serializable and static variables) in an enhanced Debug mode and more.
yasirkula Open Source
Unity-SDF-UI-Toolkit - UI components for Unity that render shapes with outlines, shadows and rounded corners using signed distance functions (SDF). And an SDF texture editor that allows users to edit Bezier curves and convert them to SDF textures within the Unity editor.
TLabAltoh Open Source
TextMeshProMax - The ultimate Unity Text Mesh Pro helper package.
kwan3854 Open Source
unity-texture-toolkit - Texture2D exporter, kind of
esterTion Open Source
Optimized-UI-for-Unity - A package for Unity that is designed to greatly simplify user interface development
TarasK8 Open Source
unimic - Unity's Microphone class, enhanced.
adrenak Open Source
Facepunch.Steamworks - The Steamworks C# implementations I found that were compatible with Unity have worked for a long time. But I hate them all. For a number of different reasons.
Facepunch Open Source
UnityClipboardImage - Lib to read Clipboard Image data in Unity
NullTale Open Source
TrueTrace-Unity-Pathtracer - A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
Pjbomb2 Open Source
Ultimate 2D/3D Artist Bundle - The ultimate artists' software bundle. Animate and create art like a professional with the Ultimate 2D and 3D Artists Bundle from Graphixly LLC. Perfect for artists looking to break into gaming, and industry veterans alike, this amazing bundle will have you creating in 2D and 3D in no time! Get tools and software like Moho Pro 12.5, Painstorm Studio, Realistic Paint Studio, and more—and help support Direct Relief with your purchase. Bring your creations to life today!
Humble Bundle Affiliate
Pbd2d - Unity Position Based Dynamics in two dimensions
andywiecko Open Source
ToyPathTracer - Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)
aras-p Open Source
Animation-Repathing - Feature rich Unity Editor tool to help streamline the process of changing the paths of animations
hfcRed Open Source
lir - Largest Interior Rectangle implementation in C# for Unity.
Evryway Open Source
Blender Core Skills - The Ultimate Blender Basics Bundle - Remix - Your Blender skills just got better. Learn the basics of Blender with this bundle of courses from CG Cookie! This comprehensive curriculum will help you master the fundamentals of Blender with topics like Fundamentals of Mesh Modeling, Fundamentals of Digital Sculpting, Fundamentals of Materials and Shading, and more! Get the Ultimate Blenders Basics Bundle and take your skills to the next level with the expert advice and knowledge recorded in Blender 4.2 LTS. Help support One Tree Planted with your purchase!ics of Blender with this bundle of courses from CG Cookie!
Humble Bundle Affiliate
Shop up to 50% off ZectorLab - Publisher Sale - ZectorLab aims to use their experience in creating 3D models, animations, and cinematics to help developers turn their dream games into reality. PLUS get Bull Tank for FREE with code ZECTORLAB
yasirkula Affiliate
Spotlight
Electro Bop Boxing League - Climb up the ranks and claim your spot among the greatest mechanical fighter in this Atompunk / Electro Swing themed auto-boxer! Outfit your boxer with a variety of parts, abilities, belts and crew upgrades earned through fights or daily events. [You can wishlist it on Steam and follow them on Twitter]
Developer Dob
My game, Call Of Dookie. Demo available on Steam
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