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From a Simple JavaScript Prototype to a Full Unity WebGL Game: Rebuilding Hemi’s Chicken Hunt

From a Simple JavaScript Prototype to a Full Unity WebGL Game: Rebuilding Hemi’s Chicken Hunt

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3 min read
Level Up! The Art of Designing Game Progression and Player Rewards

Level Up! The Art of Designing Game Progression and Player Rewards

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11 min read
🎮 Learning Game Development – Day 9

🎮 Learning Game Development – Day 9

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2 min read
Building a Robust Blackjack Engine: Key Architecture Decisions for Game Developers

Building a Robust Blackjack Engine: Key Architecture Decisions for Game Developers

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4 min read
I Built a Deckbuilder Game Engine with Kiro: From Specs to "Slay the Spire"

I Built a Deckbuilder Game Engine with Kiro: From Specs to "Slay the Spire"

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3 min read
AI Vibe Coding Is A Lie

AI Vibe Coding Is A Lie

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4 min read
🎮 Learning Game Development – Day 8

🎮 Learning Game Development – Day 8

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2 min read
I actually created a gaming website.

I actually created a gaming website.

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1 min read
Building a Horror Game in 8 Hours with Kiro AI - My Kiroween Hackathon Journey

Building a Horror Game in 8 Hours with Kiro AI - My Kiroween Hackathon Journey

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Comments 1
5 min read
🎮 Learning Game Development – Day 7

🎮 Learning Game Development – Day 7

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2 min read
I Lost a Week to a Physics Bug in a Multiplayer Golf Game

I Lost a Week to a Physics Bug in a Multiplayer Golf Game

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1 min read
Game Dev Digest — Issue #308 - Unity Roadmap, Tips, and more

Game Dev Digest — Issue #308 - Unity Roadmap, Tips, and more

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10 min read
I thought materials in Unreal Engine were just about colors. I was wrong. They’re more about logic than visuals.

I thought materials in Unreal Engine were just about colors. I was wrong. They’re more about logic than visuals.

Comments 4
2 min read
Block-Reign: A Player vs AI Grid Game That Learns From You

Block-Reign: A Player vs AI Grid Game That Learns From You

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2 min read
Game Dev is tedious — and I like it.

Game Dev is tedious — and I like it.

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6 min read
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