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Game Economy Design for Free-to-Play Games: A Beginner’s Guide

Game Economy Design for Free-to-Play Games: A Beginner’s Guide

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8 min read
Game Economy Balancing: How to Tune Rewards, Costs, and Progression

Game Economy Balancing: How to Tune Rewards, Costs, and Progression

2
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8 min read
Project Codebreaker: Save the Fleet

June Solstice Game Jam Submission

Project Codebreaker: Save the Fleet

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2 min read
How we built AIventure, an AI-Powered Retro Dungeon

How we built AIventure, an AI-Powered Retro Dungeon

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4 min read
GDScript's await Keyword Is the Underused Way to Kill Callback Hell in Godot

GDScript's await Keyword Is the Underused Way to Kill Callback Hell in Godot

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4 min read
What We Lose When Everything Is a Wrapper

What We Lose When Everything Is a Wrapper

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10 min read
June Jubilee - An iOS Arcade Game

June Solstice Game Jam Submission

June Jubilee - An iOS Arcade Game

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4 min read
LANCEFALL: crack the code, bring back the day

June Solstice Game Jam Submission

LANCEFALL: crack the code, bring back the day

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5 min read
How to Enforce a Consistent Pixel Art Palette

How to Enforce a Consistent Pixel Art Palette

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3 min read
Unity’s AI agent went public: the developers of a static analysis tool on what that means for code quality

Unity’s AI agent went public: the developers of a static analysis tool on what that means for code quality

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3 min read
Cocos Creator 2D Physics on iOS: Notes on Fixed Timestep, ProMotion, and CCD

Cocos Creator 2D Physics on iOS: Notes on Fixed Timestep, ProMotion, and CCD

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5 min read
Show Dev: I built a 3D Basketball Shooting Game with Unity & C# 🏀

Show Dev: I built a 3D Basketball Shooting Game with Unity & C# 🏀

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1 min read
Solstice Cipher: The Turing Test of Light and Shadow

June Solstice Game Jam Submission

Solstice Cipher: The Turing Test of Light and Shadow

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3 min read
Exporting Sprite Sheets for Fast Browser Game Prototyping

Exporting Sprite Sheets for Fast Browser Game Prototyping

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1 min read
Built free app for game design and worldbuilding

Built free app for game design and worldbuilding

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1 min read
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