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C#

Official tag for the C# programming language.

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How to Transition to Test-Driven Development (TDD) as a C# Developer

How to Transition to Test-Driven Development (TDD) as a C# Developer

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2 min read
Building Scalable C# Web Apps When Requirements Are Unclear

Building Scalable C# Web Apps When Requirements Are Unclear

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2 min read
How to Become a Senior C# Developer: Action Steps

How to Become a Senior C# Developer: Action Steps

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3 min read
How to Modify/Update/Fix Existing C# Code Safely

How to Modify/Update/Fix Existing C# Code Safely

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2 min read
OOPS... Do You Find OOP Difficult to Understand? 🤔💡

OOPS... Do You Find OOP Difficult to Understand? 🤔💡

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3 min read
Foundations of Data Structures and Algorithms in C#

Foundations of Data Structures and Algorithms in C#

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5 min read
Hello dev.to 👋 Time to spill some .NET beans

Hello dev.to 👋 Time to spill some .NET beans

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2 min read
🚀 O que é uma struct no C#?

🚀 O que é uma struct no C#?

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1 min read
A Curated Repository of Early C# Algorithms for Technical Interviews

A Curated Repository of Early C# Algorithms for Technical Interviews

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3 min read
Member,Structda,Field,Property,Method,Constructor("this"),overloading,overriding,readonly().

Member,Structda,Field,Property,Method,Constructor("this"),overloading,overriding,readonly().

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2 min read
Member,Field,Property,Method(overloading,overriding),Constructor,Readonly

Member,Field,Property,Method(overloading,overriding),Constructor,Readonly

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3 min read
Forgot the CAPTCHA Again? This Simple C#/.NET Open-Source Package Can Be Your Bot-Stopping Hero!

Forgot the CAPTCHA Again? This Simple C#/.NET Open-Source Package Can Be Your Bot-Stopping Hero!

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2 min read
How I wrote a chess advisor for myself in CSharp/WPF

How I wrote a chess advisor for myself in CSharp/WPF

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13 min read
Reinventando a Roda: Criando seu próprio MediatR - Parte 1

Reinventando a Roda: Criando seu próprio MediatR - Parte 1

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13 min read
Creating a solution from the CLI

Creating a solution from the CLI

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1 min read
Game Dev Digest — Issue #277 - Physics, Shaders, Resources and more

Game Dev Digest — Issue #277 - Physics, Shaders, Resources and more

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7 min read
🚀 Pilha e Heap – Onde os Dados Ficam na Memória?

🚀 Pilha e Heap – Onde os Dados Ficam na Memória?

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1 min read
Optimistic vs. Pessimistic Concurrency in EF Core (with Table Hints)

Optimistic vs. Pessimistic Concurrency in EF Core (with Table Hints)

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3 min read
Working with Authentication and Authorization in C#: A Developer’s Guide

Working with Authentication and Authorization in C#: A Developer’s Guide

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2 min read
Getting Started with Virtual Actors (Grains) in .NET Using Proto.Actor

Getting Started with Virtual Actors (Grains) in .NET Using Proto.Actor

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3 min read
Best Practise with Concurrency And parrallel Programming in C#

Best Practise with Concurrency And parrallel Programming in C#

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3 min read
Game Dev Digest — Issue #272 - Guides, Tutorials, UI and more

Game Dev Digest — Issue #272 - Guides, Tutorials, UI and more

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11 min read
🚀 Aprimoramentos no Modificador params no C# 13

🚀 Aprimoramentos no Modificador params no C# 13

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1 min read
Why Go's Tooling Feels Alien (but Powerful) to C# Developers

Why Go's Tooling Feels Alien (but Powerful) to C# Developers

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8 min read
Generics and Non-Generics

Generics and Non-Generics

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1 min read
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