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Building Scalable Real-Time Multiplayer Card Games

Building Scalable Real-Time Multiplayer Card Games

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4 min read
From Ink.js to Phaser.js: Rebuilding Black Market Protocol's Core Systems

From Ink.js to Phaser.js: Rebuilding Black Market Protocol's Core Systems

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4 min read
How I Built a Performant Logic Puzzle Game with Next.js and a Web Worker

How I Built a Performant Logic Puzzle Game with Next.js and a Web Worker

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2 min read
Simple Python Password Game for Beginners

Simple Python Password Game for Beginners

1
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1 min read
Simple Python Calculator Game for Beginners

Simple Python Calculator Game for Beginners

1
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1 min read
Microservices: Is It Worth the Trouble?

Microservices: Is It Worth the Trouble?

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4 min read
🍔 Welcome to Food Festival 3 - new game with real cooking simulation

🍔 Welcome to Food Festival 3 - new game with real cooking simulation

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1 min read
Dev Log 07

Dev Log 07

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5 min read
How Game Physics Shape Player Engagement in Casual Mobile Games

How Game Physics Shape Player Engagement in Casual Mobile Games

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4 min read
PixiJS: Implementing Core Gaming Concepts

PixiJS: Implementing Core Gaming Concepts

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8 min read
Building Chrome Dinosaur Game in Pygame (Part 2: Infinite Horizons)

Building Chrome Dinosaur Game in Pygame (Part 2: Infinite Horizons)

2
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8 min read
There is (no) problem with Ai.

There is (no) problem with Ai.

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11 min read
Dev Log 05

Dev Log 05

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3 min read
Building Chrome Dinosaur Game in Pygame (Part 0: Intro & Setup)

Building Chrome Dinosaur Game in Pygame (Part 0: Intro & Setup)

4
Comments
4 min read
Building Chrome Dinosaur Game in Pygame (Part 1: Code init & startup)

Building Chrome Dinosaur Game in Pygame (Part 1: Code init & startup)

1
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6 min read
Dev Log 04

Dev Log 04

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3 min read
What Are Game Servers and How Do They Work?

What Are Game Servers and How Do They Work?

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3 min read
🎮 Gaming Innovations: The Future is Now

🎮 Gaming Innovations: The Future is Now

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2 min read
Tech Thiruvzha Day

Tech Thiruvzha Day

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1 min read
Choosing the Right Apple Graphics Framework for Your Game: SpriteKit, SceneKit, or Metal

Choosing the Right Apple Graphics Framework for Your Game: SpriteKit, SceneKit, or Metal

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3 min read
Make In A Day: Hovertank One

Make In A Day: Hovertank One

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21 min read
Weekly Update #4

Weekly Update #4

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1 min read
Dev Log 03

Dev Log 03

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6 min read
How to avoid ghost lines and render artifacts in Flame

How to avoid ghost lines and render artifacts in Flame

1
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5 min read
Dev Log 11

Dev Log 11

1
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4 min read
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