DEV Community

Game Dev

👾 👾 👾

Posts

👋 Sign in for the ability to sort posts by relevant, latest, or top.
How to implement the Observer Pattern in Unity (and why UnityEvents limit you)

How to implement the Observer Pattern in Unity (and why UnityEvents limit you)

Comments
3 min read
Getting Started with PixiJS v8: Quick Start Guide

Getting Started with PixiJS v8: Quick Start Guide

Comments
2 min read
Game Dev Digest — Issue #311 - Better Performance, and more

Game Dev Digest — Issue #311 - Better Performance, and more

Comments
11 min read
Recreating the Matrix Rain with Pygame: Manual Fades and the Transparency of Code.

Recreating the Matrix Rain with Pygame: Manual Fades and the Transparency of Code.

Comments
8 min read
How I Built a Browser-Based Isometric RPG with Three.js

How I Built a Browser-Based Isometric RPG with Three.js

Comments
2 min read
The "Prompt-to-Playable" Shift: Why Gemini 3 Marks the End of Passive Media

The "Prompt-to-Playable" Shift: Why Gemini 3 Marks the End of Passive Media

4
Comments
4 min read
Build something vs. add new features and maintaining it

Build something vs. add new features and maintaining it

1
Comments
3 min read
I Built a Hidden Shoot'em Up in My Portfolio - Can You Find It?

I Built a Hidden Shoot'em Up in My Portfolio - Can You Find It?

Comments
1 min read
My first day with Antigravity

My first day with Antigravity

Comments
2 min read
Weekly update #22

Weekly update #22

Comments
1 min read
spaceorbust – terminal rpg where github commits power space civilization

spaceorbust – terminal rpg where github commits power space civilization

Comments
1 min read
YM2149 in Rust, Part 2: CLI Player and Browser Demo

YM2149 in Rust, Part 2: CLI Player and Browser Demo

Comments
3 min read
I built a fan site for Where Winds Meet (燕云十六声) in a weekend

I built a fan site for Where Winds Meet (燕云十六声) in a weekend

Comments
1 min read
Made a guide site for The Last Caretaker - my first game fan site

Made a guide site for The Last Caretaker - my first game fan site

Comments
1 min read
NitroGen — Vision-to-Action Game AI

NitroGen — Vision-to-Action Game AI

Comments
2 min read
I made a calculator for Roblox Fisch because the wiki was driving me crazy

I made a calculator for Roblox Fisch because the wiki was driving me crazy

Comments
1 min read
Building PolyScan: Free CC0 PBR Textures & 3D Models for Real Projects

Building PolyScan: Free CC0 PBR Textures & 3D Models for Real Projects

Comments
1 min read
From Algorithms to Adventures

From Algorithms to Adventures

1
Comments
4 min read
Designing a Symbol-Based Portal System for a Web Browser MMO Strategy Game

Designing a Symbol-Based Portal System for a Web Browser MMO Strategy Game

Comments
2 min read
Porting Mistreevous to C#: A High-Performance Behavior Tree Library for Modern .NET

Porting Mistreevous to C#: A High-Performance Behavior Tree Library for Modern .NET

Comments
4 min read
🚀 Introducing the Sudoku Solver API: Generate, Solve & Verify Puzzles with Ease

🚀 Introducing the Sudoku Solver API: Generate, Solve & Verify Puzzles with Ease

1
Comments
2 min read
etcGrab Cube — My Browser-Based VR Full-Body Tracking System

etcGrab Cube — My Browser-Based VR Full-Body Tracking System

Comments
2 min read
Game Dev Digest — Issue #310 - Level Design, Indie Marketing, Keeping It Simple, and more

Game Dev Digest — Issue #310 - Level Design, Indie Marketing, Keeping It Simple, and more

Comments
10 min read
Intersection-Aware Asset Placement using Computational Geometry and ML

Intersection-Aware Asset Placement using Computational Geometry and ML

Comments
2 min read
Getting Started with 2D Games Using Arcade Library (Part 10): Playing Sound Effects

Getting Started with 2D Games Using Arcade Library (Part 10): Playing Sound Effects

Comments
4 min read
loading...