DEV Community

Game Dev

👾 👾 👾

Posts

đź‘‹ Sign in for the ability to sort posts by relevant, latest, or top.
A PixiJS map-pin pulse with an attention budget: three beats, skip off-screen, then stop

A PixiJS map-pin pulse with an attention budget: three beats, skip off-screen, then stop

Comments
5 min read
How to Vet a FiveM Shop Before You Install Anything: A Technical Checklist

How to Vet a FiveM Shop Before You Install Anything: A Technical Checklist

Comments
5 min read
Using AI Coding Agents as Game Modding Assistants

Using AI Coding Agents as Game Modding Assistants

Comments
2 min read
Palette-safe smear frames and squash/stretch in Aseprite (Lua, no blending)

Palette-safe smear frames and squash/stretch in Aseprite (Lua, no blending)

1
Comments
2 min read
I built a game that teaches Vim motions: what I got wrong about teaching a modal editor

I built a game that teaches Vim motions: what I got wrong about teaching a modal editor

Comments
4 min read
Keep a PixiJS item reveal out of the layout calculation

Keep a PixiJS item reveal out of the layout calculation

Comments
4 min read
How a Simple Game Localization Idea Gradually Turned Into VeluTranslate

How a Simple Game Localization Idea Gradually Turned Into VeluTranslate

1
Comments
4 min read
Somewhere between a friend and a stranger

Somewhere between a friend and a stranger

Comments 1
5 min read
Starting a Game in Unity 6.3 LTS: 14 Things to Get Right Early

Starting a Game in Unity 6.3 LTS: 14 Things to Get Right Early

Comments
21 min read
What I Learned from Reading an 839-Line Pascal Game Built Without a Game Engine

What I Learned from Reading an 839-Line Pascal Game Built Without a Game Engine

Comments
5 min read
The writing pipeline kept eating the state it depended on

The writing pipeline kept eating the state it depended on

Comments
3 min read
I Built a Word Guessing Game to Make Learning IT Concepts More Fun

I Built a Word Guessing Game to Make Learning IT Concepts More Fun

Comments
2 min read
I stopped letting the LLM write GDScript. Now one sentence becomes a playable Godot game in ~25 seconds

I stopped letting the LLM write GDScript. Now one sentence becomes a playable Godot game in ~25 seconds

1
Comments
4 min read
Why We Treat Static HTML as a Graph: 3 Insidious SSG Traps ESLint Can't Catch

Why We Treat Static HTML as a Graph: 3 Insidious SSG Traps ESLint Can't Catch

Comments
8 min read
Adding Chinese, Japanese and Korean to my Rust game engine without touching 39,000 lines

Adding Chinese, Japanese and Korean to my Rust game engine without touching 39,000 lines

Comments 2
4 min read
đź‘‹ Sign in for the ability to sort posts by relevant, latest, or top.