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Put your particle effects in CI: the silent-skip bug nobody catches by eye
Sam Novak
Sam Novak
Sam Novak
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Sep 14
Put your particle effects in CI: the silent-skip bug nobody catches by eye
#
javascript
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gamedev
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testing
Comments
1
 comment
2 min read
How to Build Readable Unit Formations in Unity (Procedural Layouts + Runtime Behaviours)
Roman Kalinchuk
Roman Kalinchuk
Roman Kalinchuk
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Sep 14
How to Build Readable Unit Formations in Unity (Procedural Layouts + Runtime Behaviours)
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algorithms
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architecture
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gamedev
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systems
1
 reaction
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1
 comment
7 min read
How to Find Missing Scripts in Unity Prefabs Before They Break Your Build
Roman Kalinchuk
Roman Kalinchuk
Roman Kalinchuk
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Sep 14
How to Find Missing Scripts in Unity Prefabs Before They Break Your Build
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debugging
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gamedev
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softwaredevelopment
1
 reaction
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1
 comment
4 min read
The Bouncer Is Finally Here!🕴️🚪
Karan
Karan
Karan
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Sep 18
The Bouncer Is Finally Here!🕴️🚪
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vibecoding
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vite
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gamedev
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webdev
1
 reaction
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2
 comments
5 min read
Animating a character that has no animation frames
IdleCultivation
IdleCultivation
IdleCultivation
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Sep 14
Animating a character that has no animation frames
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gamedev
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animation
#
gamedesign
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indiedev
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1
 comment
3 min read
How Minecraft Java Edition Actually Runs on Android (JVM, Vulkan, and the Zink Translation Layer)
Syeda Maleeha
Syeda Maleeha
Syeda Maleeha
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Sep 14
How Minecraft Java Edition Actually Runs on Android (JVM, Vulkan, and the Zink Translation Layer)
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android
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java
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opensource
#
gamedev
1
 reaction
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1
 comment
3 min read
Real game AI, not a chatbot: why these opponents don't use an LLM
Lucian (LKB)
Lucian (LKB)
Lucian (LKB)
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Sep 16
Real game AI, not a chatbot: why these opponents don't use an LLM
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ai
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algorithms
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gamedev
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webdev
1
 reaction
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2
 comments
3 min read
Can a Blockchain Game Exist Without Coins, NFTs, or Play-to-Earn?
Sohachi
Sohachi
Sohachi
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for
badjoke-lab
Sep 16
Can a Blockchain Game Exist Without Coins, NFTs, or Play-to-Earn?
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gamedev
#
blockchain
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web3
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gamedesign
5
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2 min read
Stress Test? Pen Test? Yes Tests!
Dhardingsea Developer
Dhardingsea Developer
Dhardingsea Developer
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Sep 12
Stress Test? Pen Test? Yes Tests!
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cybersecurity
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gamedev
#
security
#
testing
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1
 comment
5 min read
Building a Tap-Timing Hyper-Casual Game in Unity: The Engineering Behind 'One Perfect Tap'
unity source code
unity source code
unity source code
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Sep 16
Building a Tap-Timing Hyper-Casual Game in Unity: The Engineering Behind 'One Perfect Tap'
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unity3d
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csharp
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gamedev
#
mobile
6
 reactions
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8 min read
Mini Micro "10 Most Wanted" Games
JoeStrout
JoeStrout
JoeStrout
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Sep 16
Mini Micro "10 Most Wanted" Games
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miniscript
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minimicro
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gamedev
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programming
1
 reaction
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7 min read
How I Turned iRacing’s Season PDF Into a Local-Time Schedule Explorer
GridSherpa
GridSherpa
GridSherpa
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Sep 15
How I Turned iRacing’s Season PDF Into a Local-Time Schedule Explorer
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showdev
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typescript
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webdev
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gamedev
1
 reaction
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3 min read
You don't need look-at matrices for an FPS camera
cutie
cutie
cutie
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Sep 12
You don't need look-at matrices for an FPS camera
#
cpp
#
gamedev
#
programming
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1
 comment
1 min read
Why the in-game market is eight rooms instead of one shop list
IdleCultivation
IdleCultivation
IdleCultivation
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Sep 11
Why the in-game market is eight rooms instead of one shop list
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gamedev
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gamedesign
#
idlegames
#
worldbuilding
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4 min read
Building a 2D Terrain Editor: Auto-Tiling, Slopes, and Collision
SpriteShip Team
SpriteShip Team
SpriteShip Team
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Sep 11
Building a 2D Terrain Editor: Auto-Tiling, Slopes, and Collision
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gamedev
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typescript
#
tutorial
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webdev
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3 min read
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