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A PixiJS map-pin pulse with an attention budget: three beats, skip off-screen, then stop
Sam Novak
Sam Novak
Sam Novak
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Oct 9
A PixiJS map-pin pulse with an attention budget: three beats, skip off-screen, then stop
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pixijs
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javascript
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gamedev
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webdev
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5 min read
How to Vet a FiveM Shop Before You Install Anything: A Technical Checklist
FiveM MLOs
FiveM MLOs
FiveM MLOs
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Oct 9
How to Vet a FiveM Shop Before You Install Anything: A Technical Checklist
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fivem
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gamedev
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security
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lua
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5 min read
Using AI Coding Agents as Game Modding Assistants
Essam Ullah
Essam Ullah
Essam Ullah
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Oct 9
Using AI Coding Agents as Game Modding Assistants
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showdev
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ai
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gamedev
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2 min read
Palette-safe smear frames and squash/stretch in Aseprite (Lua, no blending)
MST-9 Tools (AI-assisted)
MST-9 Tools (AI-assisted)
MST-9 Tools (AI-assisted)
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Oct 9
Palette-safe smear frames and squash/stretch in Aseprite (Lua, no blending)
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aseprite
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pixelart
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gamedev
#
lua
1
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2 min read
I built a game that teaches Vim motions: what I got wrong about teaching a modal editor
Michał Kamiński
Michał Kamiński
Michał Kamiński
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Oct 9
I built a game that teaches Vim motions: what I got wrong about teaching a modal editor
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vim
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javascript
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gamedev
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webdev
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4 min read
Keep a PixiJS item reveal out of the layout calculation
Almast
Almast
Almast
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for
NixieFX
Oct 9
Keep a PixiJS item reveal out of the layout calculation
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pixijs
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javascript
#
gamedev
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webdev
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4 min read
How a Simple Game Localization Idea Gradually Turned Into VeluTranslate
VeluTranslate
VeluTranslate
VeluTranslate
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Oct 9
How a Simple Game Localization Idea Gradually Turned Into VeluTranslate
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showdev
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gamedev
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unrealengine
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localization
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4 min read
Somewhere between a friend and a stranger
raf keustermans
raf keustermans
raf keustermans
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Oct 9
Somewhere between a friend and a stranger
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ai
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gamedev
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agents
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1
 comment
5 min read
Starting a Game in Unity 6.3 LTS: 14 Things to Get Right Early
GameDevToolLab
GameDevToolLab
GameDevToolLab
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Oct 9
Starting a Game in Unity 6.3 LTS: 14 Things to Get Right Early
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unity3d
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gamedev
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csharp
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programming
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21 min read
What I Learned from Reading an 839-Line Pascal Game Built Without a Game Engine
AyahZahra
AyahZahra
AyahZahra
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Oct 10
What I Learned from Reading an 839-Line Pascal Game Built Without a Game Engine
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gamedev
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opensource
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programming
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softwaredevelopment
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5 min read
The writing pipeline kept eating the state it depended on
IdleCultivation
IdleCultivation
IdleCultivation
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Oct 9
The writing pipeline kept eating the state it depended on
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writing
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gamedev
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indiedev
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devlog
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3 min read
I Built a Word Guessing Game to Make Learning IT Concepts More Fun
the dev dude
the dev dude
the dev dude
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Oct 9
I Built a Word Guessing Game to Make Learning IT Concepts More Fun
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android
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gamedev
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learning
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mobile
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2 min read
I stopped letting the LLM write GDScript. Now one sentence becomes a playable Godot game in ~25 seconds
Lượng Lê
Lượng Lê
Lượng Lê
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Oct 10
I stopped letting the LLM write GDScript. Now one sentence becomes a playable Godot game in ~25 seconds
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showdev
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gamedev
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godot
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opensource
1
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4 min read
Why We Treat Static HTML as a Graph: 3 Insidious SSG Traps ESLint Can't Catch
Chen Tao
Chen Tao
Chen Tao
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Oct 9
Why We Treat Static HTML as a Graph: 3 Insidious SSG Traps ESLint Can't Catch
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webdev
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gamedev
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8 min read
Adding Chinese, Japanese and Korean to my Rust game engine without touching 39,000 lines
Matthew Charles Vladislav Busel
Matthew Charles Vladislav Busel
Matthew Charles Vladislav Busel
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Oct 9
Adding Chinese, Japanese and Korean to my Rust game engine without touching 39,000 lines
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showdev
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rust
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gamedev
#
i18n
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 comments
4 min read
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