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Building NICHLYST: The 14-Day Clock, the "Web App" Illusion, and Hardening the Archive

Building NICHLYST: The 14-Day Clock, the "Web App" Illusion, and Hardening the Archive

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4 min read
Building BlockMyBlocks: A balance game for all ages

Building BlockMyBlocks: A balance game for all ages

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3 min read
Turning a README into a Playable Game Catalog

Turning a README into a Playable Game Catalog

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4 min read
Building Apex Coloring: 3D Art Studio for Kids 3+

Building Apex Coloring: 3D Art Studio for Kids 3+

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4 min read
I Rewrote One Function in Squirrel, Then in C. One Line of Python Was Just as Fast.

I Rewrote One Function in Squirrel, Then in C. One Line of Python Was Just as Fast.

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5 min read
Half-steps: what doubling a level ladder taught me about pacing

Half-steps: what doubling a level ladder taught me about pacing

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3 min read
js13kGames 2026 t-shirt design and gadget

js13kGames 2026 t-shirt design and gadget

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2 min read
Designing a Fair Reveal Sequence for a Multiplayer Voice Game

Designing a Fair Reveal Sequence for a Multiplayer Voice Game

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3 min read
Do Androids Dream of MaterialPropertyBlock?

Do Androids Dream of MaterialPropertyBlock?

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5 min read
My AI reviewer proved the fix worked. It didn't.

My AI reviewer proved the fix worked. It didn't.

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5 min read
Designing an idle RPG where idling can't give you everything

Designing an idle RPG where idling can't give you everything

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3 min read
How I Built a Fast, Clean Wiki & Database for Steal an Egg

How I Built a Fast, Clean Wiki & Database for Steal an Egg

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1 min read
Having Fun with claude tokens.

Having Fun with claude tokens.

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1 min read
Check PixelRoyale.fun

Check PixelRoyale.fun

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1 min read
TexelBox – A fast, native Windows desktop app to automate the entire texture pipeline for game devs

TexelBox – A fast, native Windows desktop app to automate the entire texture pipeline for game devs

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1 min read
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