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[Game of Purpose] Day 31 - collisions

[Game of Purpose] Day 31 - collisions

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1 min read
[Game of Purpose] Day 65

[Game of Purpose] Day 65

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1 min read
Creando un Tetris con JavaScript III: el tablero

Creando un Tetris con JavaScript III: el tablero

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5 min read
How to Create Lightning-Fast Apps: App Network Testing

How to Create Lightning-Fast Apps: App Network Testing

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4 min read
Pokemon Battle Simulator/Showdown Clone Devlog#0

Pokemon Battle Simulator/Showdown Clone Devlog#0

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[Game of Purpose] Day 64

[Game of Purpose] Day 64

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1 min read
[Game of Purpose] Day 30 - Flying Drone with Physics

[Game of Purpose] Day 30 - Flying Drone with Physics

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Space Defender - part 1 - setting up the project

Space Defender - part 1 - setting up the project

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[Game of Purpose] Day 63

[Game of Purpose] Day 63

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Space Defender - part 5 - Game States

Space Defender - part 5 - Game States

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Space Defender - part 4 - Adding a HUD

Space Defender - part 4 - Adding a HUD

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Space Defender - part 2 - the player

Space Defender - part 2 - the player

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Space Defender - part 3 - the enemies

Space Defender - part 3 - the enemies

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4 min read
[Game of Purpose] Day 62

[Game of Purpose] Day 62

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1 min read
Game Dev Digest — Issue #242 - Animation, Promotion, and more

Game Dev Digest — Issue #242 - Animation, Promotion, and more

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9 min read
The Game for my Daughter

The Game for my Daughter

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[Game of Purpose] Day 27

[Game of Purpose] Day 27

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1 min read
Plotting a course: MiniJamLab

Plotting a course: MiniJamLab

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[Game of Purpose] Day 26

[Game of Purpose] Day 26

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Trying Godot 4: Free & Open-source Video GameDev

Trying Godot 4: Free & Open-source Video GameDev

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9 min read
5 Must-Do Tests for a Game that Goes for the Global Market

5 Must-Do Tests for a Game that Goes for the Global Market

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3 min read
Creando un Tetris con JavaScript II: rotando las piezas

Creando un Tetris con JavaScript II: rotando las piezas

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3 min read
[Game of Purpose] Day 25

[Game of Purpose] Day 25

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How to Test Games for a Global Audience

How to Test Games for a Global Audience

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GameObject vs Transform : Unity

GameObject vs Transform : Unity

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[Game of Purpose] Day 46 - Simple Battery System

[Game of Purpose] Day 46 - Simple Battery System

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[Game of Purpose] Day 22

[Game of Purpose] Day 22

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[Game of Purpose] Day 56

[Game of Purpose] Day 56

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Real-Time 3D: My Journey in Building a C++ OpenGL Rendering Engine

Real-Time 3D: My Journey in Building a C++ OpenGL Rendering Engine

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2 min read
Know Backend of Stake’s Mine Game

Know Backend of Stake’s Mine Game

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3 min read
Creating a New Fast Tower Defence

Creating a New Fast Tower Defence

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3 min read
First STAG Game Post Mortem

First STAG Game Post Mortem

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The Making of Solitaire for Mini Micro

The Making of Solitaire for Mini Micro

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8 min read
[Game of Purpose] Day 42

[Game of Purpose] Day 42

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What is the Role of Generative AI in Video Game Development?

What is the Role of Generative AI in Video Game Development?

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4 min read
Monitoring GameObject Changes in the Unity editor hierarchy

Monitoring GameObject Changes in the Unity editor hierarchy

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3 min read
Post-mortem on the Test of Insanity

Post-mortem on the Test of Insanity

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[Game of Purpose] Day 18 - making flying animations

[Game of Purpose] Day 18 - making flying animations

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3 min read
Octokit - No-code game maker, but for marketing?

Octokit - No-code game maker, but for marketing?

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6 min read
Using egui for Bevy ECS Introspection with Macroquad Rendering

Using egui for Bevy ECS Introspection with Macroquad Rendering

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7 min read
The beauty of simplicity

The beauty of simplicity

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1 min read
Game Dev Digest — Issue #239 - Steam, Game Architecture, Retro Graphics, and more

Game Dev Digest — Issue #239 - Steam, Game Architecture, Retro Graphics, and more

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7 min read
pygame button gui

pygame button gui

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Slenderman Game Clone

Slenderman Game Clone

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[Game of Purpose] Day 17

[Game of Purpose] Day 17

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Setting Up Unit Testing in a Unity Project

Setting Up Unit Testing in a Unity Project

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3 min read
AR Game ~ Initial AR to practice ~

AR Game ~ Initial AR to practice ~

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2 min read
The Benefits and Challenges of Test Automation in Game Development

The Benefits and Challenges of Test Automation in Game Development

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4 min read
9 Essential Tips for Writing Efficient Shaders

9 Essential Tips for Writing Efficient Shaders

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2 min read
[Game of Purpose] Day 16

[Game of Purpose] Day 16

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[Game of Purpose] Day 50

[Game of Purpose] Day 50

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Game Jam Experience();

Game Jam Experience();

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8 Months Recap.

8 Months Recap.

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How is Braid made?

How is Braid made?

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Gaming & Web3 - How an Open and Secure Future of Ownership in Games Could Look

Gaming & Web3 - How an Open and Secure Future of Ownership in Games Could Look

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10 min read
Particle Systems with Shaders: Creating particle systems for effects like fire, smoke, and magic spells.

Particle Systems with Shaders: Creating particle systems for effects like fire, smoke, and magic spells.

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2 min read
From Code to Game: My Unity Adventure

From Code to Game: My Unity Adventure

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How to use an auto-tiling technique in your next game project

How to use an auto-tiling technique in your next game project

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12 min read
[Game of Purpose] Day 12 - VCS thoughts

[Game of Purpose] Day 12 - VCS thoughts

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2 min read
Flood Escape launched on Arcadia

Flood Escape launched on Arcadia

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2 min read
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