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The tap was on time: input buffering in a one-button minigame

The tap was on time: input buffering in a one-button minigame

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4 min read
Building the Higher or Lower Game: A Fun Way to Practice Python Fundamentals

Building the Higher or Lower Game: A Fun Way to Practice Python Fundamentals

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4 min read
We Built an Arcade for Our Own Game Engine

We Built an Arcade for Our Own Game Engine

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10 min read
Designing a Crash-Style Demo Interface in the Browser

Designing a Crash-Style Demo Interface in the Browser

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4 min read
Tripo's 3 Billion Yuan Round Came With a Customer List

Tripo's 3 Billion Yuan Round Came With a Customer List

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5 min read
Magickness Open Demo Is Live on Steam — Starting a New Chapter of Development

Magickness Open Demo Is Live on Steam — Starting a New Chapter of Development

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1 min read
After js13k: a next project with no 13KB cap

After js13k: a next project with no 13KB cap

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1 min read
Building a Carrom Game in Unity: Physics, Turn Logic & Mobile Optimization

Building a Carrom Game in Unity: Physics, Turn Logic & Mobile Optimization

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9 min read
Building a Spacebar-Specific CPS Test: What I Learned About Measuring Keyboard Input Speed

Building a Spacebar-Specific CPS Test: What I Learned About Measuring Keyboard Input Speed

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1 min read
Designing Dual-Layer Game Wikis: Separating Static Identity Registries from Volatile Combat Docs

Designing Dual-Layer Game Wikis: Separating Static Identity Registries from Volatile Combat Docs

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4 min read
How to Build a Game Wiki That Never Dies: Designing for Evidence in Fast-Changing Docs

How to Build a Game Wiki That Never Dies: Designing for Evidence in Fast-Changing Docs

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4 min read
Interrupting the player is a cost you choose

Interrupting the player is a cost you choose

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2 min read
Building a Daily Interactive Map for the PEAK Game

Building a Daily Interactive Map for the PEAK Game

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5 min read
Building a Gemini VIII narrative game: making uncertainty playable

Building a Gemini VIII narrative game: making uncertainty playable

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4 min read
Making a GBA game with GPT-6 Astra

Making a GBA game with GPT-6 Astra

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1 min read
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