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How static analysis encourages developers to refactor code: Another look at Source SDK

How static analysis encourages developers to refactor code: Another look at Source SDK

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8 min read
Game Dev Digest — Issue #303 - Profiling, Level Design,, Terrain, and more

Game Dev Digest — Issue #303 - Profiling, Level Design,, Terrain, and more

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9 min read
js13kGames 2025 criteria rankings

js13kGames 2025 criteria rankings

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5 min read
Game Dev Digest — Issue #301- UI, C#, Graphics Programming, and more

Game Dev Digest — Issue #301- UI, C#, Graphics Programming, and more

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11 min read
How Player-Generated Content Drives Engagement in Modern Games

How Player-Generated Content Drives Engagement in Modern Games

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5 min read
OWASP Cornucopia 3.0 - A call for card game designers!

OWASP Cornucopia 3.0 - A call for card game designers!

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2 min read
Saving Game Data in Unity — Part 3: ScriptableObjects

Saving Game Data in Unity — Part 3: ScriptableObjects

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2 min read
Weekly Update #12

Weekly Update #12

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1 min read
NES-Like game engine

NES-Like game engine

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1 min read
No Money... No Business.

No Money... No Business.

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1 min read
The Art of Deception: How AI is Redefining Strategic Warfare by Arvind Sundararajan

The Art of Deception: How AI is Redefining Strategic Warfare by Arvind Sundararajan

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2 min read
Day 32 of me coding games on my phone

Day 32 of me coding games on my phone

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1 min read
How to Think About Games: Godot

How to Think About Games: Godot

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4 min read
Why I Built the 🕍 Cathedral Roo Architect Mode

Why I Built the 🕍 Cathedral Roo Architect Mode

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2 min read
sshOuroboros terminal multiplayer game written in goLang with ssh.

sshOuroboros terminal multiplayer game written in goLang with ssh.

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5 min read
I Got My Windows-Only Unreal Engine Plugins Running on Linux! Here's the Full Story 🐧🚀

I Got My Windows-Only Unreal Engine Plugins Running on Linux! Here's the Full Story 🐧🚀

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3 min read
How Game Simulations are Reshaping Military Strategy

How Game Simulations are Reshaping Military Strategy

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9 min read
Building a Browser FPS from Scratch: Sicar.io and the Lumina.pw Engine

Building a Browser FPS from Scratch: Sicar.io and the Lumina.pw Engine

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3 min read
Map() and Filter()

Map() and Filter()

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3 min read
My First terminal program.

My First terminal program.

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1 min read
Cybersecurity for Game Developers: How to Protect Your Projects from Cyber Threats

Cybersecurity for Game Developers: How to Protect Your Projects from Cyber Threats

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6 min read
How to draw the province borders

How to draw the province borders

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1 min read
The Carrot not Stick design approach in Game Design

The Carrot not Stick design approach in Game Design

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3 min read
Launch Your Game Website This Weekend: A Developer-Focused Hitbox Guide

Launch Your Game Website This Weekend: A Developer-Focused Hitbox Guide

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6 min read
Understanding Nodes in Godot (For Absolute Beginners)

Understanding Nodes in Godot (For Absolute Beginners)

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4 min read
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