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I Thought My Level Was Gone — Until This Worked

I Thought My Level Was Gone — Until This Worked

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2 min read
Print String Saved Me More Than Any Other Debug Tool

Print String Saved Me More Than Any Other Debug Tool

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2 min read
This Is Why My AI Was Stuck in Place

This Is Why My AI Was Stuck in Place

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2 min read
Why Letting Piscina Spin Up Workers Dynamically Broke My Game Server

Why Letting Piscina Spin Up Workers Dynamically Broke My Game Server

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2 min read
I Thought Optimization Was Hard — Turns Out It’s About Cleanup

I Thought Optimization Was Hard — Turns Out It’s About Cleanup

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2 min read
Building Browser-Based Games in 2026: Why HTML5 Still Dominates

Building Browser-Based Games in 2026: Why HTML5 Still Dominates

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2 min read
Why Textures Look Wrong Without Proper UVs

Why Textures Look Wrong Without Proper UVs

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2 min read
Unreal Engine Lighting Confused Me Until I Saw the Big Picture

Unreal Engine Lighting Confused Me Until I Saw the Big Picture

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2 min read
Building Bubble 2048: A Technical Deep Dive

Building Bubble 2048: A Technical Deep Dive

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6 min read
[Solo Dev] Bloody Fate – A Story-Driven Mafia Revenge Game Set in Sicily

[Solo Dev] Bloody Fate – A Story-Driven Mafia Revenge Game Set in Sicily

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1 min read
I built a satellite city guessing game using Next.js & MapLibre

I built a satellite city guessing game using Next.js & MapLibre

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1 min read
From empty scene to playable prototype

From empty scene to playable prototype

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4 min read
Texturing and Sculpting Finally Made Sense to Me

Texturing and Sculpting Finally Made Sense to Me

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2 min read
[UnrealDev.nvim] Enhanced IDE Integration & Custom Actions (Weekly Update 2026/01/24)

[UnrealDev.nvim] Enhanced IDE Integration & Custom Actions (Weekly Update 2026/01/24)

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3 min read
Game Dev Digest — Issue #315 - Debugging Shaders, Physics, and more

Game Dev Digest — Issue #315 - Debugging Shaders, Physics, and more

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7 min read
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