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Deep dive Tainted Grail [4] - MipMaps streaming

Deep dive Tainted Grail [4] - MipMaps streaming

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6 min read
A vs. Dijkstra: Choosing the Right Pathfinding Algorithm for a Browser-Based Tactics Game*

A vs. Dijkstra: Choosing the Right Pathfinding Algorithm for a Browser-Based Tactics Game*

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2 min read
🕹️ Retro Revival: Pitting Human vs. A* Search Intelligence

🕹️ Retro Revival: Pitting Human vs. A* Search Intelligence

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2 min read
My second day with Antigravity

My second day with Antigravity

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3 min read
Building My Own Tools & Systems – Feedback Welcome

Building My Own Tools & Systems – Feedback Welcome

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1 min read
How to implement the Observer Pattern in Unity (and why UnityEvents limit you)

How to implement the Observer Pattern in Unity (and why UnityEvents limit you)

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3 min read
Getting Started with PixiJS v8: Quick Start Guide

Getting Started with PixiJS v8: Quick Start Guide

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2 min read
Game Dev Digest — Issue #311 - Better Performance, and more

Game Dev Digest — Issue #311 - Better Performance, and more

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11 min read
Recreating the Matrix Rain with Pygame: Manual Fades and the Transparency of Code.

Recreating the Matrix Rain with Pygame: Manual Fades and the Transparency of Code.

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8 min read
Game Engines Explained Like You’re Choosing a Pokémon

Game Engines Explained Like You’re Choosing a Pokémon

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4 min read
How I Built a Browser-Based Isometric RPG with Three.js

How I Built a Browser-Based Isometric RPG with Three.js

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2 min read
The "Prompt-to-Playable" Shift: Why Gemini 3 Marks the End of Passive Media

The "Prompt-to-Playable" Shift: Why Gemini 3 Marks the End of Passive Media

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4 min read
Build something vs. add new features and maintaining it

Build something vs. add new features and maintaining it

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3 min read
My first day with Antigravity

My first day with Antigravity

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2 min read
Weekly update #22

Weekly update #22

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1 min read
spaceorbust – terminal rpg where github commits power space civilization

spaceorbust – terminal rpg where github commits power space civilization

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1 min read
YM2149 in Rust, Part 2: CLI Player and Browser Demo

YM2149 in Rust, Part 2: CLI Player and Browser Demo

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3 min read
Getting Started with 2D Games Using Pyxel (Part 2): Creating the Game Screen

Getting Started with 2D Games Using Pyxel (Part 2): Creating the Game Screen

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2 min read
Made a guide site for The Last Caretaker - my first game fan site

Made a guide site for The Last Caretaker - my first game fan site

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1 min read
I built a fan site for Where Winds Meet (燕云十六声) in a weekend

I built a fan site for Where Winds Meet (燕云十六声) in a weekend

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1 min read
NitroGen — Vision-to-Action Game AI

NitroGen — Vision-to-Action Game AI

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2 min read
I made a calculator for Roblox Fisch because the wiki was driving me crazy

I made a calculator for Roblox Fisch because the wiki was driving me crazy

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1 min read
Building PolyScan: Free CC0 PBR Textures & 3D Models for Real Projects

Building PolyScan: Free CC0 PBR Textures & 3D Models for Real Projects

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1 min read
From Algorithms to Adventures

From Algorithms to Adventures

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4 min read
Designing a Symbol-Based Portal System for a Web Browser MMO Strategy Game

Designing a Symbol-Based Portal System for a Web Browser MMO Strategy Game

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2 min read
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