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Safer Database Code in FiveM Scripts with oxmysql: Placeholders, Atomic Updates and Transactions
xFiveM Shop
xFiveM Shop
xFiveM Shop
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Oct 10
Safer Database Code in FiveM Scripts with oxmysql: Placeholders, Atomic Updates and Transactions
#
lua
#
gamedev
#
fivem
#
database
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4 min read
Your next co-op partner might be your own agent
Johannes Cortez
Johannes Cortez
Johannes Cortez
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Oct 11
Your next co-op partner might be your own agent
#
ai
#
gamedev
#
gaming
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1 min read
A coding beginner shipped a game to 4 stores by directing AI agents: what worked, what broke
Afterclose dev
Afterclose dev
Afterclose dev
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Oct 10
A coding beginner shipped a game to 4 stores by directing AI agents: what worked, what broke
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showdev
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vibecoding
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gamedev
#
ai
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1
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7 min read
One Framework, 21 Puzzle Games Online: How We Keep Phaser Games From Copy-Pasting Each Other
Game2over
Game2over
Game2over
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Oct 10
One Framework, 21 Puzzle Games Online: How We Keep Phaser Games From Copy-Pasting Each Other
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gamedev
#
javascript
#
typescript
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webdev
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3 min read
Capturing Production Errors Across Next.js Routes and Server Actions (Cohort Rollbacks)
Keria
Keria
Keria
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Oct 10
Capturing Production Errors Across Next.js Routes and Server Actions (Cohort Rollbacks)
#
nextjs
#
observability
#
gamedev
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5 min read
Hosting Overpowered Studios Game Jam #1: Building Real-Time Multiplayer with Edgegap
Vishwam Phalke
Vishwam Phalke
Vishwam Phalke
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Oct 10
Hosting Overpowered Studios Game Jam #1: Building Real-Time Multiplayer with Edgegap
#
gamedev
#
multiplayer
#
indiedev
#
gamejam
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2 min read
Meshy AI 3D Generator Review 2026: 199,434 Triangles for One Wrench
Viktor Delgado
Viktor Delgado
Viktor Delgado
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Oct 10
Meshy AI 3D Generator Review 2026: 199,434 Triangles for One Wrench
#
ai
#
3d
#
gamedev
#
3dprinting
8
 reactions
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1
 comment
13 min read
What If AI Had to Learn a Game the Same Way You Do?
Amn Tree
Amn Tree
Amn Tree
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Oct 10
What If AI Had to Learn a Game the Same Way You Do?
#
agents
#
ai
#
gamedev
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2 min read
An inventory plugin that never lies: transactional add, equip and use in a vanilla JS 2D engine
Antonio
Antonio
Antonio
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Oct 10
An inventory plugin that never lies: transactional add, equip and use in a vanilla JS 2D engine
#
javascript
#
gamedev
#
opensource
#
webdev
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4 min read
Guess the Speed: Building a Family Internet Speed Guessing Game
NaveenKumar Namachivayam ⚡
NaveenKumar Namachivayam ⚡
NaveenKumar Namachivayam ⚡
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Oct 8
Guess the Speed: Building a Family Internet Speed Guessing Game
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gamedev
#
webperf
#
staticwebapps
#
developer
6
 reactions
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9 min read
Unity-to-Cocos porting: shared kit, playable framework and visual validation
Minh Dang
Minh Dang
Minh Dang
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Oct 11
Unity-to-Cocos porting: shared kit, playable framework and visual validation
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gamedev
#
webdev
#
typescript
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2 min read
NoomiClone: A Physics Playground in Your Browser — Controls, Timing, and How to Practice
shihchiehn li
shihchiehn li
shihchiehn li
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Oct 10
NoomiClone: A Physics Playground in Your Browser — Controls, Timing, and How to Practice
#
webdev
#
gamedev
#
beginners
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tutorial
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3 min read
FiveM Script Performance Budgeting: Keeping Resmon Under Control
xFiveM Shop
xFiveM Shop
xFiveM Shop
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Oct 9
FiveM Script Performance Budgeting: Keeping Resmon Under Control
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fivem
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gamedev
#
lua
#
performance
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5 min read
Optimizing MLO Streaming for 64+ Player FiveM Servers
FiveM MLOs
FiveM MLOs
FiveM MLOs
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Oct 9
Optimizing MLO Streaming for 64+ Player FiveM Servers
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gta
#
fivem
#
gamedev
#
performance
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6 min read
Toggling MLO Entity Sets in FiveM and Keeping Them in Sync for Every Player
FiveM MLOs
FiveM MLOs
FiveM MLOs
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Oct 9
Toggling MLO Entity Sets in FiveM and Keeping Them in Sync for Every Player
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gamedev
#
lua
#
fivem
#
tutorial
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1
 comment
5 min read
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