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HellYah A First-Person 2.5D Survivor Game
Arifandi Tanggahma
Arifandi Tanggahma
Arifandi Tanggahma
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Jul 2
HellYah A First-Person 2.5D Survivor Game
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gamedev
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godot
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1 min read
I Tried Making an Idle Browser Game With AI. The Prompt Was the Easy Part.
Nolan Pierce
Nolan Pierce
Nolan Pierce
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Jul 6
I Tried Making an Idle Browser Game With AI. The Prompt Was the Easy Part.
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ai
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webdev
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gamedev
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promptengineering
3
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3 min read
How I Built a Zero-Friction Browser Gaming Platform (Zero Sign-Ups, Zero Downloads)
M Walter
M Walter
M Walter
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Jul 2
How I Built a Zero-Friction Browser Gaming Platform (Zero Sign-Ups, Zero Downloads)
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showdev
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gamedev
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javascript
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webdev
2
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2
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1 min read
How I Built a Forgiving Color-Memory Score in JavaScript
zhang清溪
zhang清溪
zhang清溪
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Jul 15
How I Built a Forgiving Color-Memory Score in JavaScript
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javascript
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webdev
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gamedev
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tutorial
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2 min read
Building a Small Clue-Based Game Finder
曹雷鸣
曹雷鸣
曹雷鸣
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Jul 2
Building a Small Clue-Based Game Finder
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showdev
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gamedev
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sideprojects
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webdev
1
 reaction
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1 min read
Building a Safer Browser Game Finder
曹雷鸣
曹雷鸣
曹雷鸣
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Jul 2
Building a Safer Browser Game Finder
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showdev
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gamedev
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sideprojects
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ux
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1 min read
Building Games That Players Understand in Under 10 Seconds
Cecilia Ruiz
Cecilia Ruiz
Cecilia Ruiz
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Jul 2
Building Games That Players Understand in Under 10 Seconds
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gamedev
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uxdesign
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3 min read
Unity Object Pooling: The Single Optimization That Fixes Most Mobile Performance Issues
unity source code
unity source code
unity source code
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Jul 1
Unity Object Pooling: The Single Optimization That Fixes Most Mobile Performance Issues
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unity3d
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gamedev
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csharp
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mobile
1
 reaction
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8 min read
Why FiveM Server Owners Overspend on Bug Fixing
Meteo Studios
Meteo Studios
Meteo Studios
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Jul 1
Why FiveM Server Owners Overspend on Bug Fixing
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beginners
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debugging
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gamedev
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learning
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6 min read
A practical checklist for validating Palworld 1.0 breeding data
å¼ æ–‡è¶…
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å¼ æ–‡è¶…
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Jul 15
A practical checklist for validating Palworld 1.0 breeding data
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data
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gamedev
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testing
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tutorial
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1
 comment
1 min read
Building a 2D Physics Engine From Scratch: SAT Collision Detection in C++ and SDL2
whomi928
whomi928
whomi928
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Jul 1
Building a 2D Physics Engine From Scratch: SAT Collision Detection in C++ and SDL2
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gamedev
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cpp
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sdl
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4 min read
Building a Zero-Cost, High-Performance Runner Game for the Browser
Getinfo Toyou
Getinfo Toyou
Getinfo Toyou
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Jul 1
Building a Zero-Cost, High-Performance Runner Game for the Browser
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showdev
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webdev
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javascript
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gamedev
1
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3 min read
How to Start a FiveM Server in 2026 (Beginner Guide)
Meteo Studios
Meteo Studios
Meteo Studios
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Jul 1
How to Start a FiveM Server in 2026 (Beginner Guide)
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beginners
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gamedev
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tutorial
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8 min read
The hardest part of a pre-release game tracker isn't the UI, it's the provenance field
Mark
Mark
Mark
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Jul 1
The hardest part of a pre-release game tracker isn't the UI, it's the provenance field
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gamedev
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webdev
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data
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productivity
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3 min read
LiveOps Rollback Planning: What to Do When a Game Event Goes Wrong
Sam Novak
Sam Novak
Sam Novak
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Jun 30
LiveOps Rollback Planning: What to Do When a Game Event Goes Wrong
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devops
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gamedev
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sre
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gameliveops
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7 min read
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