DEV Community

Game Dev

👾 👾 👾

Posts

👋 Sign in for the ability to sort posts by relevant, latest, or top.
Unity's Path to CoreCLR: What the Mono Cutover Means for Your Studio

Unity's Path to CoreCLR: What the Mono Cutover Means for Your Studio

1
Comments
6 min read
One Byte Tells Friend From Foe: Building a KH3 Trainer in Python

One Byte Tells Friend From Foe: Building a KH3 Trainer in Python

Comments
4 min read
The Two-Map Party Game Server: Building GameNight Without a Database

The Two-Map Party Game Server: Building GameNight Without a Database

Comments
6 min read
I gave my AI-agent world a real economy: gold, banks, and a marketplace

I gave my AI-agent world a real economy: gold, banks, and a marketplace

Comments
2 min read
Godot 4 Area2D not detecting hits? 6 reasons area_entered isn't firing

Godot 4 Area2D not detecting hits? 6 reasons area_entered isn't firing

1
Comments
3 min read
Designing a Version-Aware Game Wiki for Early Access

Designing a Version-Aware Game Wiki for Early Access

1
Comments 1
3 min read
Building a Private, On-Device AI Dungeon Master in the Browser

Building a Private, On-Device AI Dungeon Master in the Browser

Comments
4 min read
When I Used AI to Write an HTML Game but Was Forced to Learn WebGPU Compute Shaders

When I Used AI to Write an HTML Game but Was Forced to Learn WebGPU Compute Shaders

Comments
6 min read
How I Structured SEO for a 20+ Page Indie Site Without Hiring an Agency

How I Structured SEO for a 20+ Page Indie Site Without Hiring an Agency

Comments
5 min read
What Moss Moss Teaches About Compact Exploration Game Design

What Moss Moss Teaches About Compact Exploration Game Design

Comments
2 min read
Monetization Almost Killed My Unity Puzzle Game (Here's What I'd Do Differently)

Monetization Almost Killed My Unity Puzzle Game (Here's What I'd Do Differently)

2
Comments
5 min read
Show DEV: I built a daily web puzzle out of 1-star travel reviews

Show DEV: I built a daily web puzzle out of 1-star travel reviews

2
Comments 1
1 min read
Mathf.Exp()

Mathf.Exp()

Comments
2 min read
Oscillation, Mathf.PingPong, Vector3.Lerp

Oscillation, Mathf.PingPong, Vector3.Lerp

Comments
2 min read
Preventing Focus Loss From Launching a Charged Jump in a Three.js Arcade Game

Summer Bug Smash: Clear the Lineup 🐛🛹

Preventing Focus Loss From Launching a Charged Jump in a Three.js Arcade Game

2
Comments 2
3 min read
👋 Sign in for the ability to sort posts by relevant, latest, or top.