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How to Build Lightweight Hyper-Casual Games

How to Build Lightweight Hyper-Casual Games

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3 min read
Your Doodles, Judged by AI — Free Multiplayer Browser Game

Your Doodles, Judged by AI — Free Multiplayer Browser Game

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3 min read
Nuking my Serverpod Models

Nuking my Serverpod Models

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1 min read
Building Game Engines with C# and MonoGame

Building Game Engines with C# and MonoGame

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5 min read
My game dev journey begins: Flappy Bee 🐝

My game dev journey begins: Flappy Bee 🐝

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5 min read
Why More Game Studios Are Looking to the Philippines for Talent

Why More Game Studios Are Looking to the Philippines for Talent

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1 min read
How Developers Can Build Strategy Games That Consistently Attract and Retain Players

How Developers Can Build Strategy Games That Consistently Attract and Retain Players

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4 min read
I'm Starting My First Solo Game Dev Journey—And I'm Beginning with Data, Not Code.

I'm Starting My First Solo Game Dev Journey—And I'm Beginning with Data, Not Code.

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2 min read
The last Box

The last Box

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1 min read
Local airfoil aerodynamic forces

Local airfoil aerodynamic forces

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6 min read
From Voice Memo to Production: An AI-First Development Experiment

From Voice Memo to Production: An AI-First Development Experiment

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7 min read
Pipelines Don’t Run on Tools, They Run on People

Pipelines Don’t Run on Tools, They Run on People

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1 min read
What Makes Hyper-Casual Games So Addictive?

What Makes Hyper-Casual Games So Addictive?

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4 min read
🕹️ How I Created a 3D Mobile Game Using Just ChatGPT (No Coding Skills Needed!)

🕹️ How I Created a 3D Mobile Game Using Just ChatGPT (No Coding Skills Needed!)

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2 min read
Dev Log 19 - Chaos To Clarity

Dev Log 19 - Chaos To Clarity

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4 min read
Game Dev Digest — Issue #296 - Graphics, Rendering and more

Game Dev Digest — Issue #296 - Graphics, Rendering and more

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9 min read
How a Bi-Dictionary Simplified My Unity Inventory System

How a Bi-Dictionary Simplified My Unity Inventory System

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2 min read
How to Use Outsourcing Correctly in an Indie Project

How to Use Outsourcing Correctly in an Indie Project

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9 min read
Web Wide Worlds: An Open Technology Stack for Digital Worlds

Web Wide Worlds: An Open Technology Stack for Digital Worlds

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2 min read
My 49-Year Journey: From a 1976 IBM 5100 to Building an AI-Powered BASIC

My 49-Year Journey: From a 1976 IBM 5100 to Building an AI-Powered BASIC

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4 min read
Latency Wars: The Architecture Of A Real-Time Trading Game

Latency Wars: The Architecture Of A Real-Time Trading Game

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8 min read
Weekly update #3

Weekly update #3

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1 min read
BobaVim — I built a browser game to help you speedrun Vim motions (solo + 1v1 modes)

BobaVim — I built a browser game to help you speedrun Vim motions (solo + 1v1 modes)

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1 min read
How I Built a Browser-Based Retro Emulator Platform (No Downloads, No Logins) — The Moboretro Approach

How I Built a Browser-Based Retro Emulator Platform (No Downloads, No Logins) — The Moboretro Approach

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2 min read
🎨 Blender Basics: Essential Terminology for Beginners

🎨 Blender Basics: Essential Terminology for Beginners

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3 min read
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