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This Week in UnrealDev.nvim: Major Cache Overhaul & Smarter Builds!

This Week in UnrealDev.nvim: Major Cache Overhaul & Smarter Builds!

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4 min read
I Built a Game in Less Than a Day (Without Writing a Single Line of Code)

Education Track: Build Apps with Google AI Studio

I Built a Game in Less Than a Day (Without Writing a Single Line of Code)

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2 min read
Game Dev Digest — Issue #305 - Game Design and more

Game Dev Digest — Issue #305 - Game Design and more

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7 min read
How To Setup MonoGame for F#

How To Setup MonoGame for F#

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2 min read
Drawing and Writing in MonoGame

Drawing and Writing in MonoGame

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3 min read
🎮 Stablecoins Just Leveled Up: From DeFi Tools to Gaming Power-Ups

🎮 Stablecoins Just Leveled Up: From DeFi Tools to Gaming Power-Ups

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2 min read
I’m starting with Unity and want to create 2D games — What advice would you give me to stay motivated and learn properly?

I’m starting with Unity and want to create 2D games — What advice would you give me to stay motivated and learn properly?

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1 min read
How AI and Web3 Together Are Shaping the Next Era of eSports Platforms

How AI and Web3 Together Are Shaping the Next Era of eSports Platforms

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5 min read
💾 Serialization in Unity — The Invisible System Saving Your Data

💾 Serialization in Unity — The Invisible System Saving Your Data

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1 min read
I built an addictive, minimalist survival game for Android. Here is "Endless Tap Survival" ⚡

I built an addictive, minimalist survival game for Android. Here is "Endless Tap Survival" ⚡

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2 min read
How I Built an F1 Top-Down Racer in 48 Hours

How I Built an F1 Top-Down Racer in 48 Hours

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6 min read
Tic Tac Toe#️⃣❎0️⃣

Tic Tac Toe#️⃣❎0️⃣

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1 min read
Scripts: Super speed [ES]

Scripts: Super speed [ES]

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1 min read
EXPERIENCE: MINI MICRO

EXPERIENCE: MINI MICRO

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3 min read
[Neovim] Unreal Engine Plugin Weekly Update (2025/10/24)

[Neovim] Unreal Engine Plugin Weekly Update (2025/10/24)

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6 min read
Build a Physics-Based RagDoll with Pixalo Engine

Build a Physics-Based RagDoll with Pixalo Engine

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4 min read
Population, Internet Access, and Player Share: Where the Next Billion Gamers Will Come From

Population, Internet Access, and Player Share: Where the Next Billion Gamers Will Come From

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4 min read
Balancing Physically Accurate Lighting and Symbolic VFX in Unreal Engine

Balancing Physically Accurate Lighting and Symbolic VFX in Unreal Engine

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5 min read
🎉 Mini Game Project Completed: Tic Tac Toe! 🕹️

🎉 Mini Game Project Completed: Tic Tac Toe! 🕹️

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1 min read
How Game Dev Assets Supercharged My Workflow — and Why Low-Poly 3D Packs Are a Game Changer

How Game Dev Assets Supercharged My Workflow — and Why Low-Poly 3D Packs Are a Game Changer

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3 min read
I Built a Dungeon Crawler Game in Ruby (And It Actually Works)

I Built a Dungeon Crawler Game in Ruby (And It Actually Works)

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3 min read
Tiny Games, Big Feelings

Tiny Games, Big Feelings

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3 min read
How to add Splashscreen and Presplash screen in Renpy

How to add Splashscreen and Presplash screen in Renpy

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2 min read
this is a test post

this is a test post

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1 min read
Designing for Instant Play: Why HTML5 Still Matters for Browser Games

Designing for Instant Play: Why HTML5 Still Matters for Browser Games

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3 min read
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