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Building Snake in React — Canvas RAF Loop, Mutable Refs to Avoid Stale Closures, and Wall Wrap
Shaishav Patel
Shaishav Patel
Shaishav Patel
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Apr 7
Building Snake in React — Canvas RAF Loop, Mutable Refs to Avoid Stale Closures, and Wall Wrap
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javascript
#
react
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gamedev
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tutorial
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4 min read
Reddit roasted our 2D-to-3D pipeline, so we ripped the engine down to the studs this week. V1.5 is now live.
Riley Black
Riley Black
Riley Black
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Apr 11
Reddit roasted our 2D-to-3D pipeline, so we ripped the engine down to the studs this week. V1.5 is now live.
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showdev
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ai
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gamedev
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tooling
3
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1
 comment
3 min read
Is MCP a security concern for game developers?
GuardingPearSoftware
GuardingPearSoftware
GuardingPearSoftware
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Apr 7
Is MCP a security concern for game developers?
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ai
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gamedev
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mcp
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security
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6 min read
How I Built a Socket.IO v4 Client for Unity from Scratch (with WebGL Support)
Magithar Sridhar
Magithar Sridhar
Magithar Sridhar
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Apr 6
How I Built a Socket.IO v4 Client for Unity from Scratch (with WebGL Support)
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unity3d
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gamedev
#
networking
#
webgl
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4 min read
Mobile Game Porting Guide: PC to Mobile in Unity
Ocean View Games
Ocean View Games
Ocean View Games
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Apr 6
Mobile Game Porting Guide: PC to Mobile in Unity
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gamedev
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unity3d
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programming
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12 min read
How We Built a Gaming Portal with 8,000+ Games Using Next.js and 38-Language Translation
Shakro Abramishvili
Shakro Abramishvili
Shakro Abramishvili
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Apr 6
How We Built a Gaming Portal with 8,000+ Games Using Next.js and 38-Language Translation
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nextjs
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gamedev
#
javascript
#
dotnet
1
 reaction
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2 min read
I built a python library to make ranged integers
kp-dev1
kp-dev1
kp-dev1
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Apr 6
I built a python library to make ranged integers
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showdev
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python
#
gamedev
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opensource
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3 min read
How Do We Know If a Game Is Balanced?
Sam Novak
Sam Novak
Sam Novak
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Apr 6
How Do We Know If a Game Is Balanced?
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indidev
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gamedev
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gamechallenge
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development
2
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3 min read
El vibe coding funciona para apps web. En motores de juegos, se rompe.
Ziva
Ziva
Ziva
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Apr 6
El vibe coding funciona para apps web. En motores de juegos, se rompe.
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spanish
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godot
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gamedev
#
ai
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4 min read
From Azgaar's Fantasy Map Generator to Playable Kingdom: Building a World Pipeline in Unity
Adil Bouchnita
Adil Bouchnita
Adil Bouchnita
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Apr 7
From Azgaar's Fantasy Map Generator to Playable Kingdom: Building a World Pipeline in Unity
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unity3d
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proceduralgeneration
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gamedev
#
worldbuilding
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7 min read
Warum Godot 2026 die beste Engine für KI-gestützte Spieleentwicklung ist
Ziva
Ziva
Ziva
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Apr 6
Warum Godot 2026 die beste Engine für KI-gestützte Spieleentwicklung ist
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german
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deutsch
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godot
#
gamedev
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3 min read
What Game Engines Know About Data That Databases Forgot
Loïc Baumann
Loïc Baumann
Loïc Baumann
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Apr 5
What Game Engines Know About Data That Databases Forgot
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csharp
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database
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ecs
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gamedev
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9 min read
I Built an AI That Actually Creates Unreal Engine Blueprints
Ivory Jones
Ivory Jones
Ivory Jones
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Apr 5
I Built an AI That Actually Creates Unreal Engine Blueprints
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ai
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gamedev
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webdev
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programming
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3 min read
Debugging Character Systems in UE5.4 + Integrating AI Into My Dev Workflow
DomTech Gaming
DomTech Gaming
DomTech Gaming
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Apr 5
Debugging Character Systems in UE5.4 + Integrating AI Into My Dev Workflow
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gamedev
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unrealengine
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ai
#
tooling
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2 min read
Rebuilding Character Preview Systems in UE5.4 (Mixamo + MakeHuman Pipeline)
DomTech Gaming
DomTech Gaming
DomTech Gaming
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Apr 5
Rebuilding Character Preview Systems in UE5.4 (Mixamo + MakeHuman Pipeline)
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gamedev
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unrealengine
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ai
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tooling
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2 min read
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