DEV Community

C#

Official tag for the C# programming language.

Posts

đź‘‹ Sign in for the ability to sort posts by relevant, latest, or top.
FCIS in Godot

FCIS in Godot

Comments
4 min read
Open Source Game Engine with its Own Programming Language

Open Source Game Engine with its Own Programming Language

2
Comments
1 min read
Enterprise-grade AI integration: embedding LLMs into the business processes of large companies — redb.Route.Llm 3.1.1

Enterprise-grade AI integration: embedding LLMs into the business processes of large companies — redb.Route.Llm 3.1.1

Comments
28 min read
Extending .NET Agents with MCP and Agent Skills

Extending .NET Agents with MCP and Agent Skills

Comments
8 min read
EF Core Named query filters

EF Core Named query filters

1
Comments
3 min read
Already using LaunchDarkly or Flagsmith? Here's how to try FtrIO on a single flag

Already using LaunchDarkly or Flagsmith? Here's how to try FtrIO on a single flag

Comments 1
3 min read
I got tired of writing ifs everywhere — so I built an ecosystem

I got tired of writing ifs everywhere — so I built an ecosystem

Comments
6 min read
This week in Cursor + .NET — 7 rules (week ending June 21, 2026)

This week in Cursor + .NET — 7 rules (week ending June 21, 2026)

Comments
3 min read
Part 3: Architecture Deep-Dive - A Modular Approach with .NET 10

Part 3: Architecture Deep-Dive - A Modular Approach with .NET 10

1
Comments
3 min read
C# ESP32/STM32 Lightweight Web Capability Library: PicoServer.Nano

C# ESP32/STM32 Lightweight Web Capability Library: PicoServer.Nano

Comments
3 min read
Show Dev: I built a 3D Basketball Shooting Game with Unity & C# 🏀

Show Dev: I built a 3D Basketball Shooting Game with Unity & C# 🏀

Comments
1 min read
Part 2: The Core Philosophy - Why Build Another Workflow Engine?

Part 2: The Core Philosophy - Why Build Another Workflow Engine?

Comments
2 min read
ASP .NET Core Bootstrap toast

ASP .NET Core Bootstrap toast

Comments
3 min read
Unity Camera Control Best Practices: Performance, Flexibility, and Feel

Unity Camera Control Best Practices: Performance, Flexibility, and Feel

1
Comments
6 min read
Pluck v1.0.2 — I built a floating clipboard manager for Windows (open source)

Pluck v1.0.2 — I built a floating clipboard manager for Windows (open source)

1
Comments
1 min read
đź‘‹ Sign in for the ability to sort posts by relevant, latest, or top.