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Architecture

The fundamental structures of a software system.

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Architecture of Chaos Part 2 — CAP Is Dead, Long Live PACELC (and CRDTs That Actually Work)

Architecture of Chaos Part 2 — CAP Is Dead, Long Live PACELC (and CRDTs That Actually Work)

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6 min read
A Week in the Life of a Treasure Hunt Engine that Almost Went Off the Rails

A Week in the Life of a Treasure Hunt Engine that Almost Went Off the Rails

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3 min read
Less Greedy Code, Less Misery: The Power of SRP Through a Battle-Tested Lens

Less Greedy Code, Less Misery: The Power of SRP Through a Battle-Tested Lens

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5 min read
The Grilling

The Grilling

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13 min read
The Fallacies of GenAI Development

The Fallacies of GenAI Development

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4 min read
ECS + FARGATE + CONTAINERIZATION + OBSERVABILITY + PRODUCTION ARCHITECTURE

ECS + FARGATE + CONTAINERIZATION + OBSERVABILITY + PRODUCTION ARCHITECTURE

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7 min read
Le projet qui fonctionnait… mais que je détestais modifier

Le projet qui fonctionnait… mais que je détestais modifier

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4 min read
Magnifica Humanitas: what the first AI encyclical says for engineers

Magnifica Humanitas: what the first AI encyclical says for engineers

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2 min read
The Living Ontology

The Living Ontology

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5 min read
Why Does Using an ORM Decrease Database Performance? An Experience...

Why Does Using an ORM Decrease Database Performance? An Experience...

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7 min read
The Outbound Sandbox: Why AI Agents Need Network-Level Allowlists

The Outbound Sandbox: Why AI Agents Need Network-Level Allowlists

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3 min read
Building a Multi-Agent System from 23 Open-Source Projects — What Worked, What Broke

Building a Multi-Agent System from 23 Open-Source Projects — What Worked, What Broke

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3 min read
Veltrix Events Were a Disaster Until We Fixed One Crucial Thing

Veltrix Events Were a Disaster Until We Fixed One Crucial Thing

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3 min read
Atom Is All You Need: Read a Codebase as an Atom Map, Not a Dependency Graph

Atom Is All You Need: Read a Codebase as an Atom Map, Not a Dependency Graph

Comments 2
13 min read
Why Hytale Treasure Hunts Explode In Production (And How We Fixed It)

Why Hytale Treasure Hunts Explode In Production (And How We Fixed It)

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4 min read
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