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Autotile Routing Pipeline — Automatic Tile Transition Selection for 2D Maps

Autotile Routing Pipeline — Automatic Tile Transition Selection for 2D Maps

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9 min read
Adapting a 100+ Page Novel Into 5 Game Missions: What to Keep, What to Cut

Adapting a 100+ Page Novel Into 5 Game Missions: What to Keep, What to Cut

1
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4 min read
I Built a Doom Clone in One HTML File

I Built a Doom Clone in One HTML File

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12 min read
I Started Building a Roguelike RPG — Powered by On-Device AI #2

I Started Building a Roguelike RPG — Powered by On-Device AI #2

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4 min read
I Started Building a Roguelike RPG — Powered by On-Device AI #1

I Started Building a Roguelike RPG — Powered by On-Device AI #1

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2 min read
Probably the best chess game review Alternative

Probably the best chess game review Alternative

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2 min read
Enclave Games in 2025, and plans for 2026

Enclave Games in 2025, and plans for 2026

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5 min read
Progression Curves in Game Design: Why Good Systems Feel Invisible (and Bad Ones Feel Like Grind)

Progression Curves in Game Design: Why Good Systems Feel Invisible (and Bad Ones Feel Like Grind)

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3 min read
Testing coding agent on an old ZX Spectrum machine code and Rust

Testing coding agent on an old ZX Spectrum machine code and Rust

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2 min read
Why My Sprite Animation Broke in Unreal Engine

Why My Sprite Animation Broke in Unreal Engine

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2 min read
Processing 1M Chess Games in 15 Seconds with Rust

Processing 1M Chess Games in 15 Seconds with Rust

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4 min read
I Built My Own Wordle Engine to Support How I Actually Think

I Built My Own Wordle Engine to Support How I Actually Think

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3 min read
react vs. the game loop

react vs. the game loop

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Comments 2
6 min read
🐄 The Cow That Glitched Into Another Dimension (and never came back)

April Fools Challenge Submission ☕️🤡

🐄 The Cow That Glitched Into Another Dimension (and never came back)

4
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1 min read
It's not about AI token costs. It's about prototyping.

Rapidly building 60 FPS browser games

It's not about AI token costs. It's about prototyping.

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3 min read
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