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C#

Official tag for the C# programming language.

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Before the 2 AM Page: 5 Questions I Ask Every .NET Service Before It Ships

Before the 2 AM Page: 5 Questions I Ask Every .NET Service Before It Ships

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6 min read
One app, three native UIs: what I learned building the same app in SwiftUI, WinUI 3 and GTK 4

One app, three native UIs: what I learned building the same app in SwiftUI, WinUI 3 and GTK 4

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7 min read
Replacing repeated List.Find calls in a .NET catalog import: measure the index build too

Replacing repeated List.Find calls in a .NET catalog import: measure the index build too

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5 min read
Idempotency: Make Retries Safe

Idempotency: Make Retries Safe

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1 min read
Entity Framework Core and DbContext Explained: What It Is, How It Tracks Changes, and the Mistakes That Slow Every App Down

Entity Framework Core and DbContext Explained: What It Is, How It Tracks Changes, and the Mistakes That Slow Every App Down

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10 min read
Building a Save System for a Unity Visual Novel (PlayerPrefs + JSON)

Building a Save System for a Unity Visual Novel (PlayerPrefs + JSON)

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9 min read
120 Bytes Per Log Line Nobody Read

120 Bytes Per Log Line Nobody Read

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5 min read
NinjaTrader Tick Replay: What Historical Order Flow Really Contains

NinjaTrader Tick Replay: What Historical Order Flow Really Contains

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4 min read
How to Integrate the Travelport API into a Travel Portal

How to Integrate the Travelport API into a Travel Portal

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8 min read
Build Buddy, Day 2: two AI fixes, both compiled. Here's what the compiler found

Build Buddy, Day 2: two AI fixes, both compiled. Here's what the compiler found

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3 min read
I built a clothesline for screenshots and notes on Windows

I built a clothesline for screenshots and notes on Windows

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4 min read
What I Got Wrong About Go

What I Got Wrong About Go

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6 min read
Rate limiting login and registration in a .NET 10 Minimal API (per IP, no extra packages)

Rate limiting login and registration in a .NET 10 Minimal API (per IP, no extra packages)

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3 min read
Testing UIHinge support on iPhone Duo with Uno Platform

Testing UIHinge support on iPhone Duo with Uno Platform

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1 min read
DRY vs WET Code: When Repeating Yourself Is Actually Better

DRY vs WET Code: When Repeating Yourself Is Actually Better

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3 min read
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