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Tag for content related to software performance.

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From 2D Streets to Living Worlds: The Engineering Behind Grand Theft Auto’s Evolution

From 2D Streets to Living Worlds: The Engineering Behind Grand Theft Auto’s Evolution

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15 min read
Go GC Write Barriers Under Concurrent Mutation: Tricolor Invariants, STW Phases, and the Allocation Pressure Tradeoff

Go GC Write Barriers Under Concurrent Mutation: Tricolor Invariants, STW Phases, and the Allocation Pressure Tradeoff

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6 min read
How Many WebSockets Can a Rust Relay Handle? Benchmarking a Nostr Relay's Fan-Out

How Many WebSockets Can a Rust Relay Handle? Benchmarking a Nostr Relay's Fan-Out

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7 min read
Cut React bundle size 3x — No Next.js migration required

Cut React bundle size 3x — No Next.js migration required

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4 min read
I Forced Fsync. The Model Looked Fine.

I Forced Fsync. The Model Looked Fine.

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7 min read
A Pedagogical Introduction to Porting a Conjugate Gradient Solver to CUDA

A Pedagogical Introduction to Porting a Conjugate Gradient Solver to CUDA

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9 min read
Which Video Format Is Actually Smallest? H.264 vs VP9 vs AV1, Measured

Which Video Format Is Actually Smallest? H.264 vs VP9 vs AV1, Measured

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2 min read
Next.js Edge Runtime: Edge vs Node — Practical Guide

Next.js Edge Runtime: Edge vs Node — Practical Guide

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4 min read
How to Scrub Huge Video Files in the Browser Without Blowing Up RAM

How to Scrub Huge Video Files in the Browser Without Blowing Up RAM

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3 min read
Why I Built Another In-Memory Cache for Go

Why I Built Another In-Memory Cache for Go

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7 min read
High-Performance .NET: Reducing Garbage Collector Overhead by Cutting Allocations

High-Performance .NET: Reducing Garbage Collector Overhead by Cutting Allocations

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10 min read
Stop Crashing Your Database: A Developer's Guide to Connection Pooling

Stop Crashing Your Database: A Developer's Guide to Connection Pooling

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3 min read
What a Rate Limiter Reports, and What the Server Receives

What a Rate Limiter Reports, and What the Server Receives

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5 min read
Memoization: Stop Doing the Same Work Twice

Memoization: Stop Doing the Same Work Twice

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3 min read
generateMetadata and Your Page Component Are Probably Querying the Same Data Twice

generateMetadata and Your Page Component Are Probably Querying the Same Data Twice

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4 min read
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