DEV Community

Jeff Lindsay profile picture

Jeff Lindsay

Indie maker of many things. Helped pioneer SHDH, webhooks, Hacker Dojo, TIGSource, OpenStack, JWT, Twilio, Docker, Dokku, all incidental. Follow your curiosity

Location Oakland, CA Joined Joined on  Personal website https://progrium.xyz github website twitter website
Top 7
Seven Year Club
Writing Debut
Six Year Club
1 Week Community Wellness Streak
Five Year Club
Go
Four Year Club
Three Year Club
4 Week Writing Streak
Two Year Club
One Year Club
How I build simple Mac apps using Go

How I build simple Mac apps using Go

143
Comments 7
3 min read

Want to connect with Jeff Lindsay?

Create an account to connect with Jeff Lindsay. You can also sign in below to proceed if you already have an account.

Already have an account? Sign in
Treehouse 0.3.0: Fields, Live Search, and References

Treehouse 0.3.0: Fields, Live Search, and References

1
Comments
3 min read
Pulling from the best tools for thought

Pulling from the best tools for thought

2
Comments
4 min read
Treehouse release 0.2.0 with CSS design system

Treehouse release 0.2.0 with CSS design system

1
Comments
2 min read
Build your own Tana clone with this new frontend

Build your own Tana clone with this new frontend

3
Comments
1 min read
Apptron Demo: HTML5 Background Apps

Apptron Demo: HTML5 Background Apps

6
Comments
2 min read
Apptron Demo: Shell Scriptable Native APIs

Apptron Demo: Shell Scriptable Native APIs

7
Comments
2 min read
Apptron Demo: Zero Config HTML5 Native Apps

Apptron Demo: Zero Config HTML5 Native Apps

16
Comments 1
2 min read
Apptron Demo: Webview Window Building Block

Apptron Demo: Webview Window Building Block

9
Comments 1
3 min read
Cross-platform Native APIs Made Accessible with Apptron

Cross-platform Native APIs Made Accessible with Apptron

3
Comments 2
2 min read
Progrium Technology Thesis 12:59

Progrium Technology Thesis

8
Comments 1
7 min read
Making programs interact using qtalk

Making programs interact using qtalk

13
Comments
7 min read
Towards the Personal Potential of Software

Towards the Personal Potential of Software

10
Comments
5 min read
Building your own Ngrok in 130 lines

Building your own Ngrok in 130 lines

269
Comments 4
9 min read
The History and Future of Socket-level Multiplexing

The History and Future of Socket-level Multiplexing

26
Comments 3
6 min read
Apple API schemas for code generation and more

Apple API schemas for code generation and more

7
Comments
3 min read
Customize your computer screen with HTML and JavaScript

Customize your computer screen with HTML and JavaScript

80
Comments 3
3 min read
Use Mac APIs and build Mac apps with Go

Use Mac APIs and build Mac apps with Go

100
Comments
4 min read
Large Type legacy celebrated in 80 line Go program

Large Type legacy celebrated in 80 line Go program

13
Comments 1
2 min read
Making the world more programmable

Making the world more programmable

3
Comments
1 min read
Starting a visual programming editor

Starting a visual programming editor

8
Comments 1
1 min read
Weekly Update 0x02

Weekly Update 0x02

3
Comments
1 min read
Weekly Update 0x01

Weekly Update 0x01

3
Comments
1 min read
Building a Threadripper machine

Building a Threadripper machine

2
Comments 3
1 min read
Link's House

Link's House

34
Comments 5
1 min read
Lost potential of personal computing

Lost potential of personal computing

126
Comments 25
3 min read
The Indie Game Legend 3D now in early access!

The Indie Game Legend 3D now in early access!

10
Comments
1 min read
TIGL3D DevLog 17+18: FOUR final game areas

TIGL3D DevLog 17+18: FOUR final game areas

9
Comments
1 min read
TIGL3D DevLog 15+16: Containers, energy balls, releasing alpha

TIGL3D DevLog 15+16: Containers, energy balls, releasing alpha

5
Comments
1 min read
TIGL3D DevLog 13+14: Dialogue system and more scope creep

TIGL3D DevLog 13+14: Dialogue system and more scope creep

15
Comments
1 min read
TIGL3D DevLog 11+12: Two new areas, teaser trailer, the announcement

TIGL3D DevLog 11+12: Two new areas, teaser trailer, the announcement

4
Comments
1 min read
TIGL3D DevLog 9+10: GDC party, new boss, lots more

TIGL3D DevLog 9+10: GDC party, new boss, lots more

7
Comments
1 min read
TIGL3D DevLog 7+8: Polish and iteration for GDC party

TIGL3D DevLog 7+8: Polish and iteration for GDC party

6
Comments
1 min read
TIGL3D DevLog 5+6: Two whole new areas

TIGL3D DevLog 5+6: Two whole new areas

9
Comments
1 min read
TIGL3D DevLog 3+4: Game save outrage and playtesting

TIGL3D DevLog 3+4: Game save outrage and playtesting

4
Comments
1 min read
TIGL3D DevLog 1+2: Humble beginnings

TIGL3D DevLog 1+2: Humble beginnings

18
Comments 2
1 min read
First commercial game reaching early access in a week!

First commercial game reaching early access in a week!

16
Comments 8
1 min read
Help wanted with ported React component in Go

Help wanted with ported React component in Go

8
Comments 6
1 min read
Working references with drag and drop

Working references with drag and drop

16
Comments
3 min read
Working Inspector component

Working Inspector component

7
Comments
2 min read
Hitting a wall with bridgesupport, using Upwork for help

Hitting a wall with bridgesupport, using Upwork for help

6
Comments 2
2 min read
Feeling good about your day, and motivation

Feeling good about your day, and motivation

13
Comments 4
4 min read
Mostly working dynamic panels in Go

Mostly working dynamic panels in Go

9
Comments 4
2 min read
Porting a React component kit to Go

Porting a React component kit to Go

8
Comments 1
3 min read
Parsing bridgesupport schema files

Parsing bridgesupport schema files

9
Comments 2
2 min read
If you could control anything in your life with code...

If you could control anything in your life with code...

7
Comments 9
1 min read
500 followers! What can I do to improve?

500 followers! What can I do to improve?

9
Comments 13
1 min read
Component hierarchy data model and inspector UI

Component hierarchy data model and inspector UI

7
Comments
2 min read
Go to Objective-C bridge works!

Go to Objective-C bridge works!

13
Comments 2
1 min read
Keeping TreeView state with component in Go

Keeping TreeView state with component in Go

7
Comments
1 min read
Start of an Objective-C bridge in Go

Start of an Objective-C bridge in Go

10
Comments
3 min read
Ported recent prototype to UI framework

Ported recent prototype to UI framework

11
Comments
1 min read
Starting to feel like a proper UI framework

Starting to feel like a proper UI framework

11
Comments
2 min read
Re-adding Vecty support to vtemplates

Re-adding Vecty support to vtemplates

6
Comments
1 min read
Prototyped tree view and property inspector UI

Prototyped tree view and property inspector UI

10
Comments
2 min read
Template framework for rendering HTML or Vecty components

Template framework for rendering HTML or Vecty components

9
Comments
2 min read
Embedded JavaScript in Vue-style templating for Go

Embedded JavaScript in Vue-style templating for Go

43
Comments
1 min read
A higher-level Go reflection package

A higher-level Go reflection package

9
Comments
1 min read
Vecty with Vue.js style templating

Vecty with Vue.js style templating

19
Comments 6
2 min read
Getting qmux to use browser and Node WebSocket

Getting qmux to use browser and Node WebSocket

10
Comments
2 min read
loading...