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# codequality

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Oxlint: JS Linter That's Actually Fast Enough to Matter

Oxlint: JS Linter That's Actually Fast Enough to Matter

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4 min read
Quality Assurance in AI Assisted Software Development: Risks and Implications

Quality Assurance in AI Assisted Software Development: Risks and Implications

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5 min read
Stop Writing Clean Code. Write Boring Code Instead.

Stop Writing Clean Code. Write Boring Code Instead.

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7 min read
AI-SLOP Detector v2.7.0 — Why We Built a Linter We Actually Use

AI-SLOP Detector v2.7.0 — Why We Built a Linter We Actually Use

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2 min read
Your 'Clean Code' Is Unreadable (And Your Team Hates It)

Your 'Clean Code' Is Unreadable (And Your Team Hates It)

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4 min read
The AI Code Deluge: Why We're Drowning in Technical Debt

The AI Code Deluge: Why We're Drowning in Technical Debt

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6 min read
Bora falar do padrão Strategy?

Bora falar do padrão Strategy?

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3 min read
Biome: Replace ESLint + Prettier With One Tool

Biome: Replace ESLint + Prettier With One Tool

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4 min read
Code Verification Over Confidence

Code Verification Over Confidence

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4 min read
Part II - Summary and Impressions on the Book “Tidy First? A Personal Exercise in Empirical Software Design” by Kent Beck

Part II - Summary and Impressions on the Book “Tidy First? A Personal Exercise in Empirical Software Design” by Kent Beck

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7 min read
Impressions on the Book “Tidy First? A Personal Exercise in Empirical Software Design” by Kent Beck

Impressions on the Book “Tidy First? A Personal Exercise in Empirical Software Design” by Kent Beck

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5 min read
How to solve 5 kinds of architectural tech debt

How to solve 5 kinds of architectural tech debt

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4 min read
Real world scenario of refactoring legacy code to strategy & chain of responsibility patterns

Real world scenario of refactoring legacy code to strategy & chain of responsibility patterns

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3 min read
The Velocity Paradox: When AI metrics weaponize technical debt.

The Velocity Paradox: When AI metrics weaponize technical debt.

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2 min read
Building software isn’t hard in the way people imagine. The hard part is everything after the first “it runs.”

Building software isn’t hard in the way people imagine. The hard part is everything after the first “it runs.”

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4 min read
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