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C++

Official tag for the C++ programming language.

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I ran MNIST on an ESP32-C3 without TensorFlow, TFLite, or any ML runtime

I ran MNIST on an ESP32-C3 without TensorFlow, TFLite, or any ML runtime

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3 min read
Building a Vectorized SQL Engine from Scratch in C++ — No Dependencies

Building a Vectorized SQL Engine from Scratch in C++ — No Dependencies

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5 min read
Rewriting a FIX Engine in C++23: What Got Simpler (and What Didn't)

Rewriting a FIX Engine in C++23: What Got Simpler (and What Didn't)

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5 min read
New webinar session on how to make a programming language with lexer

New webinar session on how to make a programming language with lexer

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2 min read
Is "Learn C the Hard Way" suitable for complete beginners?

Is "Learn C the Hard Way" suitable for complete beginners?

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8 min read
Building a 3D engine from scratch with C++ and Vulkan for web developers Part I: Bootstrapping Vulkan

Building a 3D engine from scratch with C++ and Vulkan for web developers Part I: Bootstrapping Vulkan

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18 min read
How I Built a Runtime Adaptive Compression System That Selects the Best Algorithm Without Scanning All Data

How I Built a Runtime Adaptive Compression System That Selects the Best Algorithm Without Scanning All Data

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4 min read
Beyong New and Delete: from auto_ptr to unique_ptr

Beyong New and Delete: from auto_ptr to unique_ptr

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6 min read
How I Used Bit Manipulation to Speed Up Float-to-Int Conversion in a Storage Engine

How I Used Bit Manipulation to Speed Up Float-to-Int Conversion in a Storage Engine

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5 min read
3 and 4 Sum optimized Approach

3 and 4 Sum optimized Approach

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2 min read
I built fast and simple tool for NixOS in C++

I built fast and simple tool for NixOS in C++

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1 min read
How I Built an HFT Matching Engine (And All The Things I Got Wrong)

How I Built an HFT Matching Engine (And All The Things I Got Wrong)

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5 min read
Building PeerLink — a decentralized P2P messenger in C++ with NAT traversal and relay fallback

Building PeerLink — a decentralized P2P messenger in C++ with NAT traversal and relay fallback

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3 min read
How I built native Wayland window tracking across Hyprland, GNOME and KDE in C++23

How I built native Wayland window tracking across Hyprland, GNOME and KDE in C++23

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3 min read
The Hardest Part of Modern C++ Isn't the Language.

The Hardest Part of Modern C++ Isn't the Language.

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11 min read
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