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# distributedsystems

Topics related to systems where components are on different networked computers.

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How Google Docs Lets 10 People Edit the Same Sentence Without Breaking It

How Google Docs Lets 10 People Edit the Same Sentence Without Breaking It

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3 min read
Why Most RAG Pipelines Fail in Production

Why Most RAG Pipelines Fail in Production

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8 min read
The First Break on the Walled Garden — Rethinking e-Food Delivery as an Open Protocol

The First Break on the Walled Garden — Rethinking e-Food Delivery as an Open Protocol

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4 min read
Architecture of Chaos Part 4 (Finale) — Split-Brain Surgery, Chaos Engineering, and Shipping to Production

Architecture of Chaos Part 4 (Finale) — Split-Brain Surgery, Chaos Engineering, and Shipping to Production

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6 min read
Beyond the Cheat Sheets: How to Actually Reason About Partitioning VS Sharding in System Design Interview

Beyond the Cheat Sheets: How to Actually Reason About Partitioning VS Sharding in System Design Interview

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3 min read
Architecture of Chaos Part 2 — CAP Is Dead, Long Live PACELC (and CRDTs That Actually Work)

Architecture of Chaos Part 2 — CAP Is Dead, Long Live PACELC (and CRDTs That Actually Work)

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6 min read
Distributed Messaging Systems Explained Simply: How Kafka, RabbitMQ, and Modern Apps Really Work

Distributed Messaging Systems Explained Simply: How Kafka, RabbitMQ, and Modern Apps Really Work

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3 min read
The Hidden Cost of Idempotency in Distributed Systems

The Hidden Cost of Idempotency in Distributed Systems

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10 min read
Read-Modify-Write isolation in NoSQL, part 2: When the invariant spans multiple aggregates.

Read-Modify-Write isolation in NoSQL, part 2: When the invariant spans multiple aggregates.

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4 min read
Dhrishti Part 1 - Building Runtime Observability for Distributed Systems

Dhrishti Part 1 - Building Runtime Observability for Distributed Systems

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6 min read
Deep Dive into Y.js CRDTs for Real-Time Multiplayer Editors

Deep Dive into Y.js CRDTs for Real-Time Multiplayer Editors

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4 min read
Stop Guessing, Start Profiling: A Dev's Guide to Go Mechanics

Stop Guessing, Start Profiling: A Dev's Guide to Go Mechanics

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5 min read
The Illusion of Scale, Part 3: Access Control Doesn't Scale Linearly

The Illusion of Scale, Part 3: Access Control Doesn't Scale Linearly

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5 min read
HLD Fundamentals #4: Microservices Design Patterns: Strangler, Saga, and CQRS

HLD Fundamentals #4: Microservices Design Patterns: Strangler, Saga, and CQRS

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5 min read
Designing TikTok from Scratch — A System Design Deep Dive

Designing TikTok from Scratch — A System Design Deep Dive

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4 min read
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