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C#

Official tag for the C# programming language.

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Extension Blocks in C# 14 Are More Than New Syntax

Extension Blocks in C# 14 Are More Than New Syntax

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6 min read
Proving it generalizes: Person to Address

Proving it generalizes: Person to Address

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3 min read
You Probably Don't Need MediatR

You Probably Don't Need MediatR

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4 min read
A CI Retry Should Be an Experiment, Not a Reflex

A CI Retry Should Be an Experiment, Not a Reflex

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4 min read
New Book: From Tensors to Tokens: Building a Multimodal LLM Inference Engine from Scratch with TensorSharp and Gemma 4 E4B

New Book: From Tensors to Tokens: Building a Multimodal LLM Inference Engine from Scratch with TensorSharp and Gemma 4 E4B

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2 min read
Duckmon: The Demo Was Ready, The Game Was Not

Duckmon: The Demo Was Ready, The Game Was Not

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7 min read
Named Global Query Filters Were Updated in EF Core 10

Named Global Query Filters Were Updated in EF Core 10

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3 min read
Design Patterns in C# Part 3: Behavioral Patterns - Strategy, Observer, Command, State, and Template Method

Design Patterns in C# Part 3: Behavioral Patterns - Strategy, Observer, Command, State, and Template Method

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10 min read
Building a Custom Modbus TCP Client in .NET: What a Production-Grade Poller Actually Needs

Building a Custom Modbus TCP Client in .NET: What a Production-Grade Poller Actually Needs

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7 min read
Observability for Agents with OpenTelemetry, Aspire, and Application Insights

Observability for Agents with OpenTelemetry, Aspire, and Application Insights

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13 min read
Redis: In-Memory Data Store for Caching, Sessions, and Fast Access

Redis: In-Memory Data Store for Caching, Sessions, and Fast Access

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15 min read
Your Profile Form Shouldn't Change Your Login

Your Profile Form Shouldn't Change Your Login

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4 min read
.NET for Backend Development

.NET for Backend Development

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1 min read
This week in Cursor + .NET — 7 rules (week ending July 19, 2026)

This week in Cursor + .NET — 7 rules (week ending July 19, 2026)

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3 min read
Mathf.Lerp() Making dynamic camera zoom in Unity using Coroutines

Mathf.Lerp() Making dynamic camera zoom in Unity using Coroutines

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2 min read
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