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# distributedsystems

Topics related to systems where components are on different networked computers.

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Caching, Consistency, and Trade-offs: Designing Scalable Distributed Systems

Caching, Consistency, and Trade-offs: Designing Scalable Distributed Systems

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7 min read
Hey dev.to đź‘‹

Hey dev.to đź‘‹

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1 min read
How Uber Eats & Zomato Find “Restaurants Near You"

How Uber Eats & Zomato Find “Restaurants Near You"

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4 min read
Three Signs Your Microservices Are Actually a Distributed Monolith

Three Signs Your Microservices Are Actually a Distributed Monolith

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5 min read
What if you are to build for a 1,000,000 daily active users?

What if you are to build for a 1,000,000 daily active users?

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4 min read
Logs, Metrics, and Traces: What They Are and When to Use Each

Logs, Metrics, and Traces: What They Are and When to Use Each

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4 min read
ROS2 SYSTEMS ANALYSIS: Visualizing Workspaces, Nodes & Communication

ROS2 SYSTEMS ANALYSIS: Visualizing Workspaces, Nodes & Communication

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2 min read
Why Risk Systems Never Really Became Real-Time

Why Risk Systems Never Really Became Real-Time

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22 min read
đź§  Go (Golang) Cheat Sheet

đź§  Go (Golang) Cheat Sheet

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3 min read
From Monolith to Microservice

From Monolith to Microservice

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4 min read
Retry Strategies Compared: Constant vs Exponential Backoff vs Jitter in Go (With Simulation)

Retry Strategies Compared: Constant vs Exponential Backoff vs Jitter in Go (With Simulation)

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5 min read
ROS2 SYSTEMS ANALYSIS: Bringing Nodes To Life

ROS2 SYSTEMS ANALYSIS: Bringing Nodes To Life

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2 min read
Physical Proof of Proximity (PoPI): Making Sybil Attacks Physically Expensive

Physical Proof of Proximity (PoPI): Making Sybil Attacks Physically Expensive

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3 min read
Why Legacy BSS Still Breaks in API-First Telecom Architectures

Why Legacy BSS Still Breaks in API-First Telecom Architectures

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3 min read
Understanding Dead Letter Queues: Your Safety Net for Message Processing

Understanding Dead Letter Queues: Your Safety Net for Message Processing

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4 min read
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