This article was originally published on GameDevDigest.com
Great tips on game design, rendering, handling input and a lot more. Enjoy!
Introduction to Unity UI – Part 1 - UI is a crucial part of any video game. Even in the most basic of games you need to navigate a main menu to start the action! In this tutorial, you’ll learn about the most common components developers use to build user interfaces in Unity. All while listening to some sweet sliding blues music. :]
[Also Part 2]
How to use streaming assets in Unity - In general, it’s a good practice to keep your build as lightweight as you can, so the player won’t be discouraged from downloading your game due to the size, and your scenes will run considerably faster. There are multiple tips and tricks to achieve this, and in this article we will be talking about some of them, starting with streaming assets.
Smash Bros. creator has a new YouTube channel to help make games ‘a little more fun’ - Masahiro Sakurai turns to the Internet to mentor the next generation of game designers [Direct link to the channel]
Don't Make My Job Easy: Effectively Pitching to Publishers - In this GDC 2022 session, Armor Games Studios’ August Brown has an honest conversation about how publishers actually evaluate pitches and how you can adjust yours to give you the best chance of getting a publishing offer.
How to Create Dialogue Audio like in Celeste and Animal Crossing using Unity - This video covers how to create dialogue audio similar to in games like Celeste and Animal Crossing using Unity.
Easily Position Objects with the Help of Mathematical Functions (Unity Tutorial) - In this tutorial we're going to look at a really useful feature in Unity, that allows us to use mathematical functions to position groups of objects.
Make a 2D tank game in Unity 2020 - Tilemaps - P1 - In this Unity tutorial we will learn how to use Tilemaps to create map with obstacles. This is the first video of the 2D Top Down Tank game tutorial series.
Sunny Valley Studio
Creating an Outline Effect as a Post-Process in Unity - Outlines can be tricky to do in a mesh shader. So, let's do it in post instead...
Game Dev Guide
What Makes A Good Secret Boss? - Secret bosses aren't just optional bosses. The secret within every secret boss creates depth in game design and the possibility of even more to find. The path a game takes to create a secret boss is unique, and the huge variety of options will shape the type of experience that players will get out of the hunt for a secret boss. Let's talk about how to build a good secret boss, from the road to the destination.
SFX And Music For Your Games - Craft the perfect soundscape.
Need some great sounds to bring your battles to life or score your role-playing story? This bundle of sound effects, tracks, loops, and more from talented creators around the world will help you add the audio atmosphere you’re searching for. Inside you’ll find music fit for multiple genres—from 8-bit adventures to orchestral fantasy epics to rock-fueled action—as well as thousands of SFX ideal for real-time strategy, RPGs, FPS games, and more.
Plus, your purchase will support Alzheimer's Research UK and the Michael J. Fox Foundation for Parkinson's Research!
Humble Bundle Affiliate
Indie Innovation Sale - The Indie Innovation Sale ends on August 31. You can currently save 40% on select assets. You can also save an additional 5% off orders of $100+ more, 10% off orders of $175+ more, and 15% off orders of $250+ with the Buy More, Save More coupon code: BESTOF2022
OpenFracture - OpenFracture is an open source Unity package for fracturing & slicing meshes. This package supports both convex and non-convex meshes as well as meshes with holes. This means any arbitrary geometry can be fractured/sliced (as long as the geometry is closed and non-intersecting).
dgreenheck Open Source
Unity Mesh Transfer Tool - A Unity Editor utility that can transfer skinned mesh renderers from one armature to another. This does not automatically weight anything, it just lets you use a mesh on a specified armature instead of only the one it was imported with.
CascadianWorks Open Source
Advanced grid based movement for dungeon crawler type games. - An more advanced approach for Dungeon Master, Eye of the Beholder, Legend of Grimrock style grid based movement in Unity3d games.
LutzGrosshennig Open Source
Simple Roads (FREE) - A kit for building any kind of road. From curvy race tracks, to busy city junctions. Supports elevations and ramps so your cities and tracks don't have to be flat and boring.
Stepan Drunks Affiliate
Have you ever wanted to smoothly go from perspective to orthographic? [Code Available] - I specifically needed a no-dependency method that just blends nicely with a little bit of configurability. [Direct link to source code]
Obsidian Legion - Embark on a dark journey in this 2D Adventure Game. Rise to the challenge as you fight your way in a land of perils and wonders. Explore the world and collect the tools necessary to overcome the many obstacles set before you. Find the path that leads to the Obsidian Legion.
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