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Space Goose: a 2D Pixel Art Pet Project with Unity and Junie

Space Goose: a 2D Pixel Art Pet Project with Unity and Junie

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4 min read
Building My First Vertical Slice

Building My First Vertical Slice

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1 min read
Build a Browser-Based Endless Runner Game in TypeScript: Step-by-Step Guide for Beginners

Build a Browser-Based Endless Runner Game in TypeScript: Step-by-Step Guide for Beginners

8
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6 min read
When You Have a Golden Hammer, Everything Looks Like a Nail

When You Have a Golden Hammer, Everything Looks Like a Nail

2
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2 min read
Dev Log 29 - Unity Security Update

Dev Log 29 - Unity Security Update

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2 min read
The Hidden Pitfalls of the Outsourcing Industry

The Hidden Pitfalls of the Outsourcing Industry

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6 min read
I Built 120 HTML5 Games Using Pure Canvas (No Frameworks)

I Built 120 HTML5 Games Using Pure Canvas (No Frameworks)

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1 min read
Turning Neovim into a True Unreal Engine IDE: My One-Week Dogfooding Sprint

Turning Neovim into a True Unreal Engine IDE: My One-Week Dogfooding Sprint

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4 min read
Dev Log 28 - Inventory Loot System

Dev Log 28 - Inventory Loot System

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4 min read
Unity’s Big Scare: What You Need to Know About CVE-2025-59489 (and How to Fix It)

Unity’s Big Scare: What You Need to Know About CVE-2025-59489 (and How to Fix It)

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3 min read
Why C# Became My Secret Weapon for Game Development

Why C# Became My Secret Weapon for Game Development

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1 min read
Building a Custom Vulkan Engine: Deep Dive into M4 Advanced Rendering & Resource Pipeline

Building a Custom Vulkan Engine: Deep Dive into M4 Advanced Rendering & Resource Pipeline

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5 min read
Movement-events on Mini Micro (part 1)

Movement-events on Mini Micro (part 1)

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Comments 1
4 min read
Raylib Is Great for Small Games, Someone Said Again...

Raylib Is Great for Small Games, Someone Said Again...

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Comments 1
3 min read
[UE] Unreal Performance Optimization Learning Path

[UE] Unreal Performance Optimization Learning Path

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1 min read
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