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Game Dev Digest - The Newsletter On Unity Game Dev
Game Dev Digest - The Newsletter On Unity Game Dev

Posted on • Originally published at gamedevdigest.com

Game Dev Digest — Issue #302 - Learning Resources, Online, Physics, and more

Issue #302 - Learning Resources, Online, Physics, and more

This article was originally published on GameDevDigest.com

Issue #302 - Learning Resources, Online, Physics, and more

Enjoy!


Recommended resourcesfor growing in game development - Together with our partners, we collected educational resources that help developers thrive in the gaming industry. From fundamentals to advanced insights, these materials will sharpen your skills and help you grow. Get inspired and add your own knowledge to the mix.
owlcat.games

Furnish Master EA 100k sales - Hello! Furnish Master has reached the mark of 100,000 sales. So I have decided to write an article on how the game reached such figures. In this article you will find sales data, wishlists, traffic sources, information about budgets and ads, as well as a story about how the game was promoted. Inside the article there are also links to some other pages revealing more details. At the end, I left contact with me in case there are any questions.
owlcat.games

How 2XKO Handles Online Play - In this post, we’re pulling back the curtain to show you what we’re doing to build the best online play experience possible.
2xko.riotgames.com

Videos

Coding Adventure: Simulating Smoke
Coding Adventure: Simulating Smoke - My attempt at coding a grid-based fluid simulation to try and achieve some smoky effects!
Sebastian Lague

How i made the Megabonk artwork + capsule process - Yep, im the guy who made the Megabonk Steam Capsule
Giovanni Fim

The ONE Thing You Need to Learn to Start Making Games - Making indie games changed my life, but my one major regret is that it took me nearly 35 years to finally release my first game. If I were to start from scratch, there's one lesson I would give myself to get to developing, finishing and releasing games much quicker.
Kyle Banks

Making the Correct Game Is Key - This is a conversation with Timo Falcke and Zwi Zausch, two of the devs at Toukana Interactive, the developers of Dorfromantik and Star Birds. This is a game dev success story with some theory crafting about how to potentially reproduce an outcome like this.
Jonas Tyroller

How to correctly setup UI images in Unity by 9-slicing - By utilizing 9-slicing, you can make your images fit your UI images in Unity. This is easy to do and super handy for everything you might need to resize dynamically, like backgrounds for dialog boxes or background images for layout groups.
Christina Creates Games

How To Stop Objects From Clipping In Unity! - Minimum Translation Vector — that’s the unsung hero behind collision resolution in Unity. In this video, we’ll dive deep into how Physics.ComputePenetration works under the hood to calculate the smallest possible push needed to separate two overlapping colliders. You’ll see how to visualize MTVs in the Scene view, auto-resolve intersections smoothly, and trigger feedback events when penetrations start, persist, or end. Whether you’re building a custom character controller or crafting your own physics logic, understanding MTVs will completely change how you think about collisions in Unity.
git-amend

Unity Gaming Services tutorial series Part 2: Player login - Welcome to Part 2 in the Unity Gaming Services (UGS) tutorial series: Player login. In this tutorial, we’ll look at player login methods with Unity Player Accounts. Identifying the user will be key since all of the other services will connect to player identities or IDs.
Unity

The LLM Trained to Play Counter-Strike | AI and Games #81 - For this episode of ‪@AIandGames‬, Tommy sits down with David Durst: a Stanford PhD graduate to discuss his research: the 'language model of movement'. A transformer (like those used in LLMs) that has learned to move teams of bots like humans in Counter-Strike. By training against a dataset of retakes on Dust 2, MLMove hugs walls for cover, covers sightlines and coordinates strategy like a regular human player.
AI and Games

How to Write Unit & Integration Tests for a Real Game | Unity Workshop - Following up on unit testing basics, this hands-on workshop dives deep into testing a real Unity game. Watch me write EditMode tests, fix flaky tests caused by randomness, implement proper mocking, and create PlayMode integration tests.
Gamedev Engine Room

Prototyping physics and procedural generation [Voxel Devlog #25] - Since my last upload, I've created several promising prototypes! I rewrote my 2D physics engine, testing several new techniques (like speculative contacts and projected Gauss-Seidel). I was able to significantly improve its stability, and will port the changes to my voxel engine soon. In addition, I learned about procedural terrain generation, taking inspiration from Minecraft to produce nuanced, interesting terrain features.
Douglas

Unity Colour Cutout / Edge Shader (HLSL Tutorial in Unity) - Make this neat colour cutout and edge detection shader using HLSL in Unity! It's a bit of a complicated one but the effect works really well and theres a ton of customizability options. [Source available here]
DNArt

This Trick Makes Sprite Particles Feel 3D! #vfxbreakdown - Normal Maps for Particles
ɢᴀᴍᴇ-ᴅᴇᴠ, ᴛʜᴇ ɪɴᴅɪᴇ ᴡᴀʏ.

Assets

Unlock a Spooktacular Halloween Offer
Unlock a Spooktacular Halloween Offer - Spend over $25 in your cart and unlock a FREE VFX asset (Stylized Tornado and Whirlwind Magic VFX, $25 value) with code TRICKORTREAT—a Halloween treat while it lasts!
Unity Affiliate

The Godot Ultimate Asset Bundle - Godot for beginners & experts. Stop wondering what game to play next—start creating your own! Harness the power of Godot, the ultimate open-source creation engine! Pay what you want to access professional-quality content for Godot’s latest engine, including ancient cathedrals, stylized pirate port cities, dynamic fighting stages, and more. Perfect for beginners and experienced devs alike—start developing your own 2D and 3D games today! Get the assets you need to help bring your game to life, and help support Save The Children with your purchase!
Humble Bundle Affiliate

NoiseDotNet - Optimized noise library for C# using SIMD. Works with both Unity Burst and .NET Core.
krubbles Open Source

rhythm-game-utilities - A collection of utilities for creating rhythm games in Unity, Unreal, Godot, SDL and MonoGame.
neogeek Open Source

UnityConsole - A Unity Runtime Console using UI Toolkit
BarionLP Open Source

CommandSystem - An automated and extendable command system as Unity package
BarionLP Open Source

Aspid.MVVM - Aspid.MVVM is a powerful, high-performance MVVM framework for Unity, eliminating reflection, minimizing GC allocations, and removing boilerplate code for faster, streamlined development.
VPDPersonal Open Source

artificetoolkit - A Unity toolkit that allows easy editor customization with simple C# attributes.
AbZorbaGames Open Source

Aspid.UnityFastTools - Unity Fast Tools is a set of tools designed to minimize routine code writing in Unity
VPDPersonal Open Source

Graphene - Graphene for Unity UI Toolkit is a lightweight and modular framework for building user interfaces
LudiKha Open Source

ShapeEditor - 2D Shape Editor for Unity Editor to create complex 3D meshes out of 2D shapes with RealtimeCSG support.
Henry00IS Open Source

unity-raytracing - Raytracing by compute shader in unity
airliang Open Source

Shop up to 50% off Target Studio - Publisher Sale - Forget the hassle of development! The assets let you jump straight into the fun part: Creating your own car game, airplane race, adventure game... No coding skills required! Everything is set up to provide a simple game creation experience. PLUS get Essential : Zombies Games for FREE with code TARGETSTUDIO
Unity Affiliate

Unity-Polytube - Polytube is an analytics tool that records gameplay sessions for playtesting and debugging. It uses GPU duplication for high performance and minimal impact on system resources, and can automatically upload recordings to the cloud when valid credentials are provided.
AmirSolt Open Source

unity-scene-repacker - Repack unity level files into (potentially filtered) asset bundles you can load at runtime
jakobhellermann Open Source

SqlCipher4Unity3D - SqlCipher made easy for Unity3d
netpyoung Open Source

StickShow - StickShow is a Unity sample project showing how to use Graphics.RenderMeshInstanced with a custom shader graph and per-instance data.
keijiro Open Source

uLoopMCP - uLoopMCP enables AI to autonomously compile, test, debug, and manipulate Unity projects. It bridges Unity Editor with AI coding assistants (Claude Code, Cursor, GitHub Copilot, Windsurf) using Model Context Protocol.
hatayama Open Source

Atomic - Architectural framework for developing games in C# and Unity
StarKRE22 Open Source

Ultimate Top Down Adventure Assets - Amazing game assets working together. Crafted by game developers for game developers—the Ultimate Top Down Adventure Assets Bundle by ElvGames is here to make your dev cycle easier. Get 75+ well-organized and properly named asset packs optimized for easy integration into popular game engines like Unity, Godot, GameMaker, and more. The standout feature of this expansive library is that all assets—including characters, sound effects, and music—are created by the same artists, so every element is designed to fit seamlessly with each other. Pay what you want for exceptional assets and help support the Prevent Cancer Foundation with your purchase.
Humble Bundle Affiliate

Best Of Synty Game Dev Assets 5 - Simply the best assets from Synty Studios. Game developers, rejoice! The pros at Synty Studios are here to help you take your project from baseline to beta with our latest Software Bundle. Build your worlds with professional-quality assets—from towns, people, and militaries to stylized polygon kaiju, casinos, dungeons, and more. Add complex interfaces or simple dungeons—anything you need to help bring your dream game to life. You’ll even get a $10 voucher to the Synty Studios store to keep creating.
Humble Bundle Affiliate

Spotlight

Ignitement
Ignitement - As a fire shaman, descend into a meditative battle against your inner demons. Wield explosive fire magic in a rogue-lite inferno. Burn through hordes, gather coins, unlock upgrades, and master the flame.

[You can wishlist it on Steam]
Sørb


Call Of Dookie

My game, Call Of Dookie. Demo available on Steam


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