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Game Dev Digest - The Newsletter On Unity Game Dev
Game Dev Digest - The Newsletter On Unity Game Dev

Posted on • Originally published at gamedevdigest.com

Game Dev Digest — Issue #306 - Steam Pages, Profiling, and more

Issue #306 - Steam Pages, Profiling, and more

This article was originally published on GameDevDigest.com

Issue #306 - Steam Pages, Profiling, and more

Enjoy!


Voxel Engine in a Weekend - It feels like everyone who learns how to make a voxel-engine learns it through sheer osmosis of information, so let's change that. Come along, let's make you a voxel engine!
daymare.net

Steam Store Page Optimization: Above-the-fold Best Practices - This guide walks you through what to avoid, what to show, and how to structure that space so customers immediately understand what your game offers and why they should wishlist or buy. Let’s make marketing simple and get stuck in!
indiegamejoe.com

The GeometryBehind Normal Maps - Ifirst ran into tangent space while learning about normal mapping. It was described as this in-between space that connects surfaces and UVs, something you need to make lighting work. Nobody really explained what it was. Tutorials showed math and shader code snippets, but none of them answered the real question: what is tangent space and why does it exist at all?
shlom.dev

Publisher Pathfinder - Publisher Pathfinder is a retro-style Point n’ Click text adventure that helps developers find the best possible partners, publishers, investors and financiers for their specific needs! The database of potential partners include nearly 800 meticulously compiled organizations. [Link to quest, or try in Chrome browser if it doesn't work for you]
daymare.net

Videos

Can You Guess Which Game Is a Success?
Can You Guess Which Game Is a Success? - I turned the Steam into a video game. Can you guess how successful a game is just by looking at its store page? This is my Chrome plugin "Review Guesser" where you have to guess the number of reviews of random games on Steam. It's surpisingly interesting and highly educational for game developers. Enjoy!
Jonas Tyroller

Everyone's Wrong About For vs Foreach - I Ran The Benchmarks - Think you know which loop is faster? The benchmarks might shock you with surprising results.
Gamedev Engine Room

This Young Solo Dev Built a Steam Hit in 4 Months - This is a conversation with @zoroarts8930, a young solo dev who managed to land an indie hit with his co-op game Paddle Paddle Paddle. We talk about that success, how to potentially replicate it and also about the role of luck.
Jonas Tyroller

What I Learned From Code Complete 2 |Write Better Code - In my opinion, reading is one of the best ways to learn about new things. In this age, there are hundreds of online tutorials about coding, but only a few of them go really in-depth. The book Code Complete 2 is about 900 pages long and teaches the best construction practices. In this review-style video, I will tell you about the main topics I learned from the book. These include abstraction, encapsulation, code tuning, custom tools, requirements, and many other ideas for writing clean code. Mainly the book helped me to think about the code in a different way, which allows me to write high-quality code.
Freedom Coding

How to build 3D Levels in Unity with modular asset packs - Building levels in Unity can be super fun - or equally frustrating, if you are just starting out. This tutorial will go over the things I learned over the last years and how they will help you in designing awesome levels! I'm working with a modular pack for this tutorial, provided to me by Synty. It's the Samurai Empire pack and was a blast to work with!
Christina Creates Games

Unity's Experimental Profiler Tool Will CHANGE Your Multithreading Game - Unity’s new experimental Jobs Profiler adds a dedicated timeline view that shows how jobs are scheduled, executed, and synchronized across threads. In this video, we take a practical look at how the tool works by creating simple job examples and exploring how dependencies, parallel jobs, and main thread waits appear in the profiler. Along the way, we’ll see how to spot bottlenecks, visualize scheduling behavior, and understand how Unity’s job system distributes work across cores.
git-amend

make anything look hand draw with this shader effect. - In today's video we'll be looking at this really amazing squiggle vision shader
Wabsa Studios

How to grow things in Unity (or any other game engine) 🌼 - In this tutorial you will learn how to create a growth effect in Unity using Blender and rigging. The technique can be used to simulate plants, flowers, trees and anything else you might want to grow in your game. In this tutorial we are using Unity, but it will work with any game engine which supports animations based on bones. The growing animation is fast and easy to make and is suitable for beginners. With this tutorial you won’t need any fancy shaders in order to grow stuff.
Pretty Fly Games

Assets

Massive Unreal & Unity Asset Bundle
Massive Unreal & Unity Asset Bundle - Create the perfect setting for your next game wherever your heart desires with a massive Unreal Engine and Unity asset bundle by hivemind. Your project’s potential is limitless with easy-to-use modular assets that save you time and effort. Transport your players into epic fantasy battles with the Duskbane: Modular Medieval Castle and Dungeon Forge: Modular Dungeon Building Kit packs for Unreal Engine—or create an Eastern vibe with Mountain Temple: Japanese Shrine / Temple! Get the assets you need to achieve the look you’re seeking, and help support Make-A-Wish with your purchase!
Humble Bundle Affiliate

Audio Apocalypse - A World-Ending Collection Of Premium Sound & Music - Savings never sounded so good. We present to you the Audio Apocalypse—a red-hot landscape where the word overpriced has been eliminated! Pay what you want for the ultimate Audio Apocalypse and melt your eardrums with 30+ award-winning audio packs from Ovani Sound. Choose from specialized music plugins for Godot and Unity, a plethora of modular FX packs ranging from horrific to magical, complete genre-specific soundtracks, character voiceover packs, and more. We dare you—go nuclear and blow the minds of your listeners with elite sounds
Humble Bundle Affiliate

Unity.TransformSetterInterceptor - Easily find out what exactly is changing specific transform position / rotation / scale
handzlikchris Open Source

csbindgen - Generate C# FFI from Rust for automatically brings native code and C native library to .NET and Unity.
Cysharp Open Source

epsilon-script - Embeddable expression engine for C# with functions and allocation-free execution
aki-null Open Source

unity-texture-toolkit - Texture2D exporter, and other Unity3D bundle toolbox, in PHP
esterTion Open Source

Archon-Engine - High-performance grand strategy game engine for Unity, with deterministic simulation & GPU-accelerated rendering
ForgottenHistory Open Source

unity-water-liquid-2d-simulation - A 2D liquid simulation project developed with Unity 6.2 using the Universal Render Pipeline (URP)
blurfeng Open Source

UI-Toolkit-Linker-and-Binder - The asset allows you to easily set up linking between your UI Toolkit elements and MonoBehaviour scripts, without the need to use the "Query" method.
DA-Assets Open Source

KeyEngine - KeyEngine is a game engine/framework for creating 2D games, powered by the Unity-like ECS
KeyDevLol Open Source

MeshOptimizer.Unity - Unity3D GUI plugin to provides mesh optimization function by using UnityMeshSimplifier
refiaa Open Source

Modifiers - Modifiers and buffs extension for Unity game engine.
OlegDzhuraev Open Source

polyhydra-core - A polyhedral mesh generation library for Unity based on the halfedge data structure
IxxyXR Open Source

KlakSpout - KlakSpout is a Unity plugin that lets Unity send and receive video streams through the Spout system.
keijiro Open Source

Massive Godot Game Development Template And Online Course Bundle - Start your new career in game development with a little help from the pros at Mammoth Club! Create engaging characters and dynamic levels with beta-ready templates, learn foundational development techniques through expert-led courses, and so much more. Build your own puzzle games, platformers, and first-person shooters—even get into the real nuts and bolts of game development by creating your own multiplayer lobbies with chat! Get massive savings on the tools and techniques you need to succeed as a game developer, and help support buildOn with your purchase.
Humble Bundle Affiliate

Shop up to 50% off ArchVizPRO - Publisher Sale - ArchVizPRO creates high-end architectural visualization assets for Unity. Focusing on realism and performance, we help developers build stunning, immersive environments for games, VR, and real-time presentations. PLUS get ArchVizPRO Chair Vol.1 for FREE with code ARCHVIZPRO
Unity Affiliate

Spotlight

Fantasy Football Tactics
Fantasy Football Tactics - A turn-based tactical RPG where victory comes from scoring goals, not slaying enemies. Set in a fantasy realm, you'll traverse the Queendom to outwit and defeat your rivals in fantasy sports battles by strategically unleashing runs, passes, and magical spells to become champions of the land!

[You can get the demo on Steam]
John Lansing


Call Of Dookie

My game, Call Of Dookie. Demo available on Steam


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