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C#

Official tag for the C# programming language.

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Designing Instant Impact: How I Used Shader & URP to Craft the Rhythm of a Dash Attack

Designing Instant Impact: How I Used Shader & URP to Craft the Rhythm of a Dash Attack

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4 min read
Building Your First AI Agent in C# with Microsoft Agent Framework

Building Your First AI Agent in C# with Microsoft Agent Framework

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Comments 3
7 min read
Rewriting My First NUnit API Tests: Cleaner, Faster, Better

Rewriting My First NUnit API Tests: Cleaner, Faster, Better

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Comments 10
8 min read
O Legado de Anders: Uma Crônica Exaustiva da Evolução da Linguagem C# e seu Impacto no Desenvolvimento de Software

O Legado de Anders: Uma Crônica Exaustiva da Evolução da Linguagem C# e seu Impacto no Desenvolvimento de Software

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17 min read
Scaling AI Inference: Why Your Next .NET Microservice Needs Kubernetes and ONNX

Scaling AI Inference: Why Your Next .NET Microservice Needs Kubernetes and ONNX

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11 min read
CodeBehind 4.6 Released; Upgrade to .NET 10

CodeBehind 4.6 Released; Upgrade to .NET 10

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2 min read
The Real Difference Between Add, TryAdd, and TryAddEnumerable in .NET

The Real Difference Between Add, TryAdd, and TryAddEnumerable in .NET

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3 min read
OpenAI Codex - Using it for Code Review

OpenAI Codex - Using it for Code Review

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2 min read
09. C# (Non-void Methods)

09. C# (Non-void Methods)

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3 min read
4 tabs File Manager for Windows 10/11+ (prototype)

4 tabs File Manager for Windows 10/11+ (prototype)

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1 min read
10. C# (Static Typing vs Dynamic Typing)

10. C# (Static Typing vs Dynamic Typing)

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3 min read
From Monolith to Micro-Brain: Architecting Scalable AI Inference in .NET

From Monolith to Micro-Brain: Architecting Scalable AI Inference in .NET

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7 min read
Stop Writing Unreadable Regex - Build Patterns the Fluent Way in C#

Stop Writing Unreadable Regex - Build Patterns the Fluent Way in C#

Comments 2
3 min read
C# 14 - Null Conditional Assignment in .NET10

C# 14 - Null Conditional Assignment in .NET10

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2 min read
Game Dev Digest — Issue #312 - New Year, New Ways, and more

Game Dev Digest — Issue #312 - New Year, New Ways, and more

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8 min read
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