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Game Dev Digest - The Newsletter On Unity Game Dev
Game Dev Digest - The Newsletter On Unity Game Dev

Posted on • Originally published at gamedevdigest.com

Game Dev Digest — Issue #327 - Retro Graphics, Render Graph, Spring Sale and more

Issue #327 - Retro Graphics, Render Graph, Spring Sale and more

This article was originally published on GameDevDigest.com

Issue #327 - Retro Graphics, Render Graph, Spring Sale and more

Enjoy!


Creating fake 3D characters in a 2D engine - How I've created a somewhat 3D looking top-down shooter without using a 3D engine.
remvst.substack.com

Game Devs Explain The Tricks Involved With Letting You Pause - Developers provide some insight into how they all make games stop and start when you press a button
kotaku.com

Indie Game Subscription Service for Developers | Earn Revenue with Indie Pass - Indie Pass helps developers earn revenue and reach new players through a curated game subscription service. Join a growing network of indie titles and expand your audience.
indiepass.com

A Style Guide for NES-inspired Pixel Art in your Retro Game - In computer graphics, there is a concept called the “uncanny valley”.
eirifu.wordpress.com

How solo dev SlugGlove built 102 million spell combinations in Unity for Rhell: Warped Worlds & Troubled Times - Learn how solo developer SlugGlove used prefab variants to build a modular magic system with 102 million spell combinations for their RPG, Rhell: Warped Worlds & Troubled Times.
unity.com

Videos

Migrating to Render Graph: Understanding the Render Graph Samples - Part 1
Migrating to Render Graph: Understanding the Render Graph Samples - Part 1 - This video provides an introductory walkthrough of the Render Graph API in Unity’s Universal Render Pipeline (URP) using the Render Graph samples.
Unity

So you want to make an Incremental Game? - My tips, tricks, and things to consider when trying to make a successful incremental game.
Aarimous

How To Know If A Game Is Worth Making - Should I Make This Game?
Acrylic Pixel Games

Volumetric Lighting in Pixel Art?! | Pixel Perfect - Clouds, Godrays and Volumetrics Ep.4 Pixel Perfect ~ We'll explore shader programming and coding techniques within Unity
Red Giraffe

Getting Started with Addressables - Unity Addressables makes it easy to manage and load your game assets asynchronously.
Unity

There's a Better Way to Organize Unity Game Actions - Command pattern, undo system, memory allocation - a different way to architect Unity C# code.
Gamedev Engine Room

Radial Menu Systems in Unity | Shapes, Gradients & Interaction - In this video, we build a radial menu in Unity using UI Toolkit, drawing the wheel with the Painter API and taking advantage of gradient features introduced in Unity 6.3. We walk through the math that drives the layout, segment spacing, and input selection, then layer icons and interaction on top to create a fully functional menu.
git-amend

Learn Showcase: Get Started with Shader Graph - Want to dive into Shader Graph but don’t know where to start?
Unity

Why Bad Art Makes Great Games - NVIDIA ultra core ray tracing 8k max AI powered buzzword buzzword is cool and all, but I am growing tired of the endless pursuit of realism. This is a love letter to low-poly and stylized games, and why they tend to stick with me way more than the most realistic ones ever do.
Juniper Dev

Debugging Across Time and Platforms: The Power of Determinism - In this talk you will learn how determinism, and in particular cross-platform determinism, can help game developers implement better tooling for recording player sessions and reproducing issues. From running fast math operations on different CPU architectures, to managing deterministic multi-threading models, and dealing with compiler bugs, learn practical tips to implement cross-platform determinism in your game.
AI and Games Conference

Eight Level Design Guidelines - These are the most important details to remember to include in every map.
Timothy Cain

Assets

Spring Sale & Flash Deals!
Spring Sale & Flash Deals! - 50% off popular assets + up to 95% off Flash Deals
Unity Affiliate

MIGHTY TASKS - Kanban, Gantt, Tasks, Mindmaps, Users and more! - Stop alt-tabbing to web boards while your due date burns. Mighty Tasks is a ruthless in-editor command center. Anchor the schedule to your game, execute the backlog, and take your weekend back.
ShrinkRay Entertainment Affiliate

unity-texture-packer - Utility to combine color channels from different textures into a single output.
andydbc Open Source

Unity-Game-Utilities - A modular Unity utility package providing reusable runtime systems, editor tooling, and experimental gameplay modules editor utilities (events, save system, extensions, projectiles, currency, and more.
mRemAiello Open Source

Unity-Package-CoSequencer - A package allowing easy Coroutine sequencing through both Inspector and code
Kmiecis Open Source

funplay-unity-mcp - The Most Advanced MCP Server for Unity Editor with execute_code, prompts/resources, input simulation, screenshots, and play mode automation.
FunplayAI Open Source

Unity-Skills - AI automation skills specifically designed for Unity
Besty0728 Open Source

Mathfs - Expanded Math Functionality for Unity
FreyaHolmer Open Source

Yogurt - Async Managed Component-Oriented framework for Unity
Hoodrij Open Source

LOD-generator - Batch LOD generation and FBX export for Unreal Engine and Unity — Blender addon
Colosyn Open Source

unity-isometric-pixel-pipeline - Pixel art isometric render pipeline for Unity 6 URP — toon shading, GPU grass, outline, sharp upscale
bababuyyy Open Source

Unity-AI-ProBuilder - AI-powered 3D modeling tools for Unity ProBuilder. Enables AI assistants to create and manipulate editable meshes through natural language commands.
IvanMurzak Open Source

AudioConductor - Audio Conductor is a tool that enhances the usability of audio features (AudioClip/AudioSource) in Unity, providing greater convenience in managing and controlling audio assets.
CyberAgentGameEntertainment Open Source

Wars & Wastelands Game Dev Bundle - Wow! Warzone assault assets await within—pay what you want for the Wars & Wastelands Game Dev Bundle and help support Girls Who Code!
Humble Bundle Affiliate

Asset Store MEGA 15 - Don’t wait—pay what you want for an elite collection of visual and audio assets from the best devs in the biz with our latest Mega Bundle!
Humble Bundle Affiliate

Spotlight

Davy Jones' Deckhand
Davy Jones' Deckhand - Master melee-based card combat, explore an open ocean by surviving roguelike voyages, and unleash outrageous counter-attack chains in this nostalgic, swashbuckling adventure. Will you break free from Davy Jones' locker?

[You can wishlist it on Steam and visit their website]
Cass Bay Games


Call Of Dookie

My game, Call Of Dookie. Demo available on Steam


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